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Posted
Silly question really, but I can't find any one of them in the folders?

 

I'd suggest that you'd me more specific. Every ground object has to have an .ini file in it's folder, or it will not work. You're obviously referring to the object's data.ini file. For the default objects, that file must be extracted from the objectdata.cat file.

Posted

I downloaded a mod for groundobjects. The readme states:

 

"Groundobjects update for SP4 patches.

 

Just drop these (if you have installed any of these) in your the main folder of the afore named ground objects and overwrite.

 

Or if you want to do it yourself

 

There is a whole new format for groundobjects. Your mods are not gone you just have to "reformat" them to the new way. No more is a groundobjectdata.ini needed, now you can install just like aircraft. Open up the main.ini of whatever groundobject you want added. Add these lines at the top....(xxxxx being the name of the object)

 

[GroundObjectData]

ObjectFullName=xxxxxx

ObjectDataFile=xxxxxx_data.ini

 

So for example

 

[GroundObjectData]

ObjectFullName=FROG-3

ObjectDataFile=FROG-3_data.ini

 

Once you have converted all of your objects delete all and any groudnobjectdata.inis and any data.ini you have hanging outin the main groundobject folder as they are no longer needed.

 

I have included Paskos SAM's Kreelin has converted. Just drop into your groundobject folder and you are set.

 

 

Enjoy

 

USAFMTL"

 

So I am trying to understand what is a main.ini.....

Posted (edited)

I think it is in reference to whatever "main" ini there is for an object.

 

To use your example, FROG-3.INI, as opposed to the FROG-3_DATA.INI.

 

The Main, not the data, does that make sense?

Edited by Spectre_USA
Posted
I think it is in reference to whatever "main" ini there is for an object.

 

To use your example, FROG-3.INI, as opposed to the FROG-3_DATA.INI.

 

The Main, not the data, does that make sense?

Copy that Spectre. Many thanks!

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