+russouk2004 Posted April 20, 2008 Posted April 20, 2008 Can this be done?...Im having troubles adding choice of a desert sand fuel tank,and or grey tank when using my desert EF2000 skin...in loadout screen I tried this... ModelNodeName=pylon6 PylonMass=26.15 PylonDragArea=0.02 LaunchRailNodeName= FuelTankName001=Typhoon_Desert_Tank FuelTankName002=Typhoon Tank or FuelTankName[001]=Typhoon_Desert_Tank FuelTankName[002]=Typhoon Tank doesnt work...correct format or wont work at all?... also can this be done in the Loadout.ini? Long time since ive dabbled here...lol Loadout[13].WeaponType=Typhoon tank Loadout[13].Quantity=1 Loadout[13].WeaponType=Typhoon_Desert_Tank Loadout[13].Quantity=1 Ive made a new 3d model for the desert tank...and new bmp too btw... Im getting to point where im gonna do seperate Typhoon folder just for the Desert schemed a\c...Typhoon F2 IIRC Thnx Russ ps...noticed this station lacks groupID [station9] SystemType=WEAPON_STATION StationID=13 StationGroupID= StationType=EXTERNAL AttachmentPosition=0.00,-1.0,-0.9 AttachmentAngles=0.0,-1.5,0.0 LoadLimit=2000 AllowedWeaponClass=FT,LP,BOMB,LGB,RCN,NP,DLP AttachmentType=SWEDEN,US,NATO,UK,USN,USAF ModelNodeName=pylon9 PylonMass=26.15 PylonDragArea=0.02 LaunchRailNodeName= FuelTankName=Typhoon_Desert_Tank Quote
Lexx_Luthor Posted April 20, 2008 Posted April 20, 2008 Can you duplicate pylon use? ie...use the same pylon call, same position, but for different station numbers that can be selected at loadout screen? Quote
+Gocad Posted April 20, 2008 Posted April 20, 2008 Can you duplicate pylon use? ie...use the same pylon call, same position, but for different station numbers that can be selected at loadout screen? Hmm, multiple instances of the same weapon station do make only sense when each station has a different attachment class. Then again it might work since each FT station can accept only a specific type of fuel tank. But even when you are able to load up a different type of fuel tank (IIRC this is possible with the Tornado GR, just a potential hint here), you still would have to stick to one of the two fuel tanks in the loadout.ini Quote
+Sundowner Posted April 20, 2008 Posted April 20, 2008 If you want multiple tank choices to be available in the loadout drop down, all the tank "Types" would need to be the same in the weapon data ini....ie, the Type would be identicle for all, but they would have their own Fullname,lod and bmp, only one type of tank would then be needed in the aircraft data and loudout ini's. The downside is that you would always have to pick your desert tanks when you loaded that skin as the first entry in the weapons data ini would load by default. The best way [iMHO] is for a seperate aircraft with its own service dates,loudouts etc, much more flexable. If you need more help Russ, pm me. Quote
Guest Sony Tuckson Posted April 20, 2008 Posted April 20, 2008 otherwise, you can look at our old F-84F, it has the capability to load different camouflage tanks (our F-1 too iirc) can't remember excatly what we did, but via the loadout menu, specific color tanks could be selected Quote
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