Wilches Posted May 17, 2008 Posted May 17, 2008 Dear buds, my Sea Fury Fb 11 has a strange prob - there´s no rear prop view, even inside the cockpit. When looking to front it´s ok. What´s wrong? Quote
Wilches Posted May 18, 2008 Author Posted May 18, 2008 To be more specific, the prob is the inside cockpit prop view - no prop turning from there! Any fix? Quote
mikeymead Posted May 18, 2008 Posted May 18, 2008 To be more specific, the prob is the inside cockpit prop view - no prop turning from there! Any fix? Hi Wilches, I had this problem, it turns out the the cockpit position is wrong, its still set fo an A4 which is too far forward, in fact it is in front of the prop! Change the cockpit position in the cockpit ini to:- Position=0.0,-0.837,1.258. Also in the Data ini in this section [Fuselage] ModelNodeName=_Fuselage ShowFromCockpit=FALSE>CHANGE TO "TRUE" HasAeroCoefficients=TRUE CLa=0.1014 CD0=0.0030 Cmq=-0.3723 Cmad=-0.4760 Cyb=-0.2014 etc..... This should work, You'll also notice that when you look to your sides you can now see the wings! Mikeymead Quote
Wrench Posted May 18, 2008 Posted May 18, 2008 And use the Typhoon pit ... it's much closer to reality. Wrench kevin stein Quote
Wilches Posted May 19, 2008 Author Posted May 19, 2008 Hi Tailspin !! Nice to see the old friends back !!! Guys, no big deal! I´m using the Typhoon´s office... Quote
Wrench Posted May 20, 2008 Posted May 20, 2008 Well, having gone over both versions (I've an F.10 version for SWOTL/PropColdWar I've never released), added the TRUE line to fueselage show, added a prop tga from the Jug, and still nothing. I belive the model itself may be lacking the pointer in the LOD that describes the prop tga, from internal views only. Since it's still considered a Beta, and never really finished, this might be a small something we have to live with. Also, if anyone is interested, I have a small mod of the cockpit ini that adds a lead computing Mk.III sight with new sight tga. Wrench kevin stein Quote
kukulino Posted May 20, 2008 Posted May 20, 2008 Also, if anyone is interested, I have a small mod of the cockpit ini that adds a lead computing Mk.III sight with new sight tga. Wrench kevin stein Oh, interested of course. Every improvement is good I think :yes: Quote
+starfighter2 Posted May 20, 2008 Posted May 20, 2008 Hey Wrench, you have several "never released" things....please do release them :yes: Quote
Wrench Posted May 20, 2008 Posted May 20, 2008 Somewhere's from 6 to an even dozen, at last count!!! B-49D in SEA camo EB-49 AWACs B-49H (current dark gray - has loadout problems) TBM-3E (with belly radar - needs different greenhouse w/o turret) PB-1W (USN B-17 radar picket) the aforementioned Sea Fury F.10 Tu-4 Bull AWAC Meteor NF-13/14 - one RAF, one IDF A-20J/Boston IV (2 seperate planes, same body) Vichy Hawk 75 (just need to finish readme!!!) Bf-109T2 (albeit with short, stock E wings, and no spoilers) RCAF F-100 SuperSabre (that ain't such a hard tweek) F7U-3M (kinda -- trying to figure out if I can release it, as it's Marcellos???) SCG Talon (skin and decals - new nose art!!) I assume we're NOT including 'nationalized' mods of existing aircraft ... this post would go on nearly forever!!! Some screens... Those are all I could find... Some of them, you'll probably notice, are Dev A-Team products, and will probably be released through them. Unless I get permission, of course! Don't forget, not all my mods are here at CA...there's quite a few on my site. Wrench kevin stein Quote
Wilches Posted May 21, 2008 Author Posted May 21, 2008 Fantastic !!! Any chance for posting the Mk.III gunsight mod? Thanks Wrench!!! :yes: Quote
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