Wrench Posted June 10, 2008 Posted June 10, 2008 Just killing some time.,,,,, Took the TMF F4U-7 (which IS essentially a -4B), reskinned, redecaled, with some data ini tweeks and came up with this: VF-53, USS ESSEX circa 1950 and this VMF-214 'Blacksheep' same time frame. Just haven't figured out the prop hub, as it needs to be red as well. If released, as a 'stand in' whilst waiting for the official TMF release, they'd be 'incomplete' aircraft; just inis, skins and decals. All the F4U-7 bits (lods, damage tgas, cockpit) would have to be transfered over from the Aero Naval version. Any interests??? Wrench kevin stein Quote
Alexander51 Posted June 11, 2008 Posted June 11, 2008 We love it when you kill time! Gotta love them props. Quote
Czech6 Posted June 11, 2008 Posted June 11, 2008 Thought of the same thing Saturday. What mesh does the Marine aircraft number go on? Fuselage got me a Wonder Woman effect. Quote
Heck Posted June 11, 2008 Posted June 11, 2008 Definately want them, guys. The more bent wings from Korea, the better. Quote
Wrench Posted June 11, 2008 Author Posted June 11, 2008 Czech6: you mean the Bureau Numbers??? Looking at the screenies, you could have a faulty tga...had this meself cause I goofed on the Alpha channel In any case, this is the set up I have for the VF-53 bird (you'll have to, of course, changed the pathway names to fit, your number sequence may vary ie: DecalXXX), but this'll give you the position: [Decal019]MeshName=Fuselage DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F4U-4B/VF53/D/BuNum Position=-3.65,0.10 Scale=0.5 DecalMaxLOD=4 [Decal020] MeshName=Fuselage DecalLevel=2 DecalFacing=LEFT FilenameFormat=F4U-4B/VF53/D/BuNum Position=-3.65,0.10 Scale=0.5 DecalMaxLOD=4 This set up is for the front gear door: [Decal021]MeshName=LeftTrappe DecalLevel=2 DecalFacing=BOTTOM FilenameFormat=F4U-4B/VF53/D/Num Position=-1.75,2.28 Scale=0.30 DecalMaxLOD=4 [Decal022] MeshName=RightTrappe DecalLevel=2 DecalFacing=BOTTOM FilenameFormat=F4U-4B/VF53/D/Num Position=1.70,2.28 Scale=0.30 DecalMaxLOD=4 Remember, even though "they say" 4 decals per mesh, I never go over 3, and the set up I have for VF-53 is at the 3 limit for the fuselage. If you plan on releasing the Iron Angels skin, I can re-do mine for another squadron. I also plan to leave the BuNum.bmp in, which has the "F4U-4B" and "Navy" tags, with the blank area below so you can insert the actual numbers in. Think of it as a template for the number. If you look closely, you'll also see the Star/Bar is modified -- there's no blue surround, so it blends right into the paint scheme Wrench kevin stein Quote
+ST0RM Posted June 11, 2008 Posted June 11, 2008 Love it! Looking forward to D/Ling it. Greetings from Espana! Storm Quote
Czech6 Posted June 12, 2008 Posted June 12, 2008 Wrench, My decal settings were pretty similar. I was talking about the aircraft number under the cockpit on the Marine Corsair. It's probably the four decal limit thing, since I'm using one decal for the star & bar; one for the unit number; one for the serial number; and now trying to move the aircraft number onto the Fuselage. I'll try removing the serial number and see if that works. Please release yours. I'm not a skinner. I've been using the F4U-1D mod you made with some re-skins I did and using everyone's decal sets that would work. I decided to switch to the F4U-4 after installing it to check out the great cockpit. I just re-colored the MF French Navy skin and drop tank and used the same decal set I was using (some of which are yours). I'm more of a bondo body job skinner. I do have a radial engine sound file that I really like. I converted it from a CFS2 file and did some tweaking. It's several years old and the download didn't have a readme so I can't give credit to the originator, but someone will probably recognized the file name as I used the same one. Here it is if anyone wants it. Also, a converted CFS2 merlin/packard sound file from the same CFS2 set: I also substitute the B-29B slowprop .bmp for all my four prop aircraft as it has more of a blur at slow rpm's, and a good fast disc look. Quote
Wrench Posted June 12, 2008 Author Posted June 12, 2008 That's basically what I did...these are 'Frankenstein' skins, using peices and parts from all the TMF Corsairs!! I'm sure Sundowner won't mind me tacking on bits here and there...I just didn't want to re-create the whole templates, so I just added layers where I needed them, redrawing lines and/or rivets as necessary. The really odd thing is, NONE of my profiles or photos in 5 different books show the BuNums on any of the Marine squadrons! Ok, so it looks like it's almost time to start writing the readme...got one more skin to finish for VMA-332 "Polkadots''; again, using salvaged parts from another skin, from another TMF Corsair...so there'll be 3 skin set in the package. Take this as a 'thank you' to TMF, Sundowner, and the fact that I'm not including 80% of the needed bits (lods, cockpit, some other inis, damage tgas). But it WILL have a Korean Era Hangar screen!!! Wrench kevin stein Quote
Wrench Posted June 12, 2008 Author Posted June 12, 2008 Here's the 3rd skin, VMA-332 'Polkadots'', again salvaged from another skin (all credit to Sundowner!!!) I just make decals! Sharp eyes will notice the new, Korean-era pilot figure, nearly completed. Just some detail work to finalize. It won't be nearly as good as Diegos, but it'll be something usable This one is odd -- i've got pictures of 332 with "marines'' only under the port wing, no data on the upper starboard; some with "MR and Number" on the wing...so I don't know which way to go. I"ll probably go with the standard, squadron Letter+number. I'm lazy.... Wrench kevin stein Quote
Czech6 Posted June 14, 2008 Posted June 14, 2008 Remember, even though "they say" 4 decals per mesh, I never go over 3, and the set up I have for VF-53 is at the 3 limit for the fuselage. Yep, it was the 4 decals limit. Remove the serial number and the aircraft number under the cockpit shows up without the Wonder Woman effect. Back to work on these this weekend. Quote
Czech6 Posted June 15, 2008 Posted June 15, 2008 Wrench, Stumbled across this resource. It has the Order of Battle, cruise dates, and tail codes for Navy & Marine squadrons in the Korean War. http://www.history.navy.mil/branches/koreaob.htm Quote
Wrench Posted June 15, 2008 Author Posted June 15, 2008 Excellent!!! That helps imensely in finished off the TBM-3E -- at lease now I know where they were flying from!! Wrench kevin stein Quote
Czech6 Posted June 15, 2008 Posted June 15, 2008 Oops! That P-51 engine wav is the wrong one from some experimenting I was doing. Here's the correct one: Quote
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