eraser_tr Posted September 9, 2008 Posted September 9, 2008 How does takeoff and landing work with this in SFP1? Quote
+Veltro2k Posted September 9, 2008 Author Posted September 9, 2008 How does takeoff and landing work with this in SFP1? good question Quote
+Wrench Posted September 9, 2008 Posted September 9, 2008 Mistal!!!! It does open some questions as to how the take-offs would be done....hmmmmm...... Sure have to up the max weight on the that centerline station!! Wrench kevin stein Quote
Hanseat Posted September 9, 2008 Posted September 9, 2008 Hi Wrench, the German name is "MISTEL" Hanseat Quote
+Veltro2k Posted September 9, 2008 Author Posted September 9, 2008 Mistal!!!! It does open some questions as to how the take-offs would be done....hmmmmm...... Sure have to up the max weight on the that centerline station!! Wrench kevin stein not to mention the gear animation...unfortunately I dont think you can add that inb the weapons INI Quote
+FastCargo Posted September 9, 2008 Posted September 9, 2008 There IS a way I think...but it would look weird on the ground. Increase the 'RollingRadius=' for each wheel in the data.ini to something REALLY large...to the point where the 'weapon' looks like it's resting on the ground... FastCargo Quote
+Gr.Viper Posted September 9, 2008 Posted September 9, 2008 And how will the Fw look on returning to base? Can shock/suspension animation be reversed? The more weight on wheels the higher the plane. Then adjust it for two working positions "Mistel" and "empty" Quote
USAAF2 Posted September 10, 2008 Posted September 10, 2008 Very cool! This will be interesting to use. It is a great model, though I just want to give a friendly reminder not to forget the rear support that connected close to the tail wheel of the Fw-190. Quote
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