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Posted

Lighting fix

 

// Lights ---------------------------------------------------------

 

[LeftPositionLight]

SystemType=LIGHT

Position=-16.269,3.805,0.498

LightSrcOffset=-0.0,0.00,0.00

Color=0.98,0.25,0.25

Brightness=0.10

LightSrcRange=0.5

CanFlash=FALSE

 

[RightPositionLight]

SystemType=LIGHT

Position=16.465,3.939,0.494

LightSrcOffset=0.00,0.00,0.00

Color=0.25,0.98,0.25

Brightness=0.10

LightSrcRange=0.5

CanFlash=FALSE

 

[TailLight]

SystemType=LIGHT

Position=0.105,-9.016,4.73

LightSrcOffset=0.00,0.00,0.00

Color=0.88,0.88,0.88

Brightness=0.08

LightSrcRange=0.5

CanFlash=FALSE

  • 3 weeks later...
Posted

Anyone know how to edit the data.ini file to get a cannon to the front of the plane? i was wondering how feasible the anti-ship version would be made. I know of a cfs 2 model but not sure about it in SF. See here:

Posted
Anyone know how to edit the data.ini file to get a cannon to the front of the plane? i was wondering how feasible the anti-ship version would be made. I know of a cfs 2 model but not sure about it in SF. See here:

 

 

anything is possible just take time :wink:

Posted (edited)
What's up with the turrets on the wings?! :blink: How did that work?

 

if you look on the top of the fuselage you will see two glass turrets from there gunners would aim the guns on the engine nacelles

Edited by Veltro2k
  • 1 month later...
Posted
Anyone know how to edit the data.ini file to get a cannon to the front of the plane? i was wondering how feasible the anti-ship version would be made. I know of a cfs 2 model but not sure about it in SF. See here:

 

 

Uploaded

Posted (edited)

I suggest a little fix for the outstanding P-108A made by Veltro2k: the Ansaldo 102/40 102mm cannon.

 

Add the new gun with the usual procedure...

 

[GunDataxxx]

TypeName=Ansaldo 102\40

FullName=Ansaldo 102\40

Caliber=102.000000

ROF=10.000000

MuzzleVel=700.000000

AmmoWt=13.750001

WarheadWt=3.200000

Reliability=100.000000

Accuracy=90.000000

AddLight=TRUE

MaxLightRange=2000.000000

FireColor=0.400000,0.360000,0.256000

GunFireEffect=ArtilleryFireEffect

GunFireSound=TankGun

EffectClassName=ArtilleryEffects

EffectTime=0.100000

TracerTexture=Tracer3.tga

TracerSize=0.200000

TracerDistFactor=0.002000

TracerLength=0.018000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

In the P-108A_data.ini, go to Internal Guns section, and edit only these lines

 

[Cannon]

.....

GunTypeName=Ansaldo 102\40

.....

MaxAmmo=66

 

This is not an important change, i know... :blush:

 

Happy hunting!

Over!

Edited by Spitwulf

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