sparviero12 Posted November 15, 2008 Posted November 15, 2008 In WoI I have added some versions of the "Kurnass" that is; - F-E Kurnass - (TMF) - F-E Kurnass (Early) I would want to replace and these, with the version originates them (F-E Kurnass) in the various campaigns respecting the period and you respect squadrons, this for giving to you a little truth to the various combats. I have tried to change the name of the airplane in the rows of the campaign, as an example: [ IsraelUnit001 ] UnitName=No. 69 Hammers Squadron ForceID=1 UnitID=1 StartDate=06/06/1982 AircraftType = F-E_Kurnass DescFile=woi3Start.txt StartText=woi3Start.txt [ IsraelUnit001 ] UnitName=No. 69 Hammers Squadron ForceID=1 UnitID=1 StartDate=06/06/1982 AircraftType = F-E Kurnass - (TMF) DescFile=woi3Start.txt StartText=woi3Start.txt This operation has not produced nothing, what must change so that happens the substitution of the airplane? Always if it can be carried out! You excuse me for my poor English Quote
WDH Posted November 15, 2008 Posted November 15, 2008 Check your aircraft names and make sure they are the same as in your aircraft folder. Quote
MigBuster Posted November 15, 2008 Posted November 15, 2008 Have you changed the name in the campaigns data.ini file too?? ie [AirUnit001] AircraftType=F-4E_Kurnass_Late <---change this Squadron=69IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFCamo1 <-----and this BaseArea=Ramat David Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=24 StartAircraft=24 MaxPilots=24 StartPilots=24 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=20 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=40 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=AIM-7F Supply[001].Quantity=160 Supply[002].WeaponType=Python3 Supply[002].Quantity=240 Supply[003].WeaponType=Mk82 Supply[003].Quantity=1000 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=240 Supply[005].WeaponType=AGM-45B Supply[005].Quantity=240 Supply[006].WeaponType=M117 Supply[006].Quantity=240 Supply[007].WeaponType=Mk83 Supply[007].Quantity=120 Supply[008].WeaponType=AGM-78B Supply[008].Quantity=80 Supply[009].WeaponType=LAU-10A Supply[009].Quantity=120 Supply[010].WeaponType=ALQ-131 Supply[010].Quantity=20 Supply[011].WeaponType=Rockeye Supply[011].Quantity=240 Supply[012].WeaponType=Tank370_F4 Supply[012].Quantity=240 Supply[013].WeaponType=Tank600_F4 Supply[013].Quantity=120 Supply[014].WeaponType=AIM-9G Supply[014].Quantity=120 Supply[015].WeaponType=MK84 Supply[015].Quantity=40 Supply[016].WeaponType=AGM-65A Supply[016].Quantity=120 Supply[017].WeaponType=GBU-15V1 Supply[017].Quantity=140 Quote
rovert97 Posted November 15, 2008 Posted November 15, 2008 i did a similar thing with the Berlin Crisis campaign. i didnt want 5 squads of F-15's and so on, so i had added in all the other aircraft i wanted. now the campaign is alot more fun Quote
macelena Posted November 15, 2008 Posted November 15, 2008 i did a similar thing with the Berlin Crisis campaign. i didnt want 5 squads of F-15's and so on, so i had added in all the other aircraft i wanted. now the campaign is alot more fun I did the same at SFG campaign, adding F-104g and F-5E, etc. Only phantoms is boring Quote
Vigilant Posted November 16, 2008 Posted November 16, 2008 Apart form AircraftType= and DefaultTexture= it is also imporatnt to check drop tanks entries in supply section. Most 3rd party aircraft use their own tanks and you wouldn't be able to load those default ones. The name of the tank could be found in aircraft's loadout.ini or in data.ini under FuelTankName= tag for each weapon station. Quote
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