DWCAce 19 Posted February 5, 2009 Not to overload Veltro with requests, but there are TEN animation keys to be used in the game.... Why link more than one thing to a command? Free your mind and your mods will follow! Share this post Link to post Share on other sites
+Julhelm 266 Posted February 5, 2009 Do you think you could split up the wings into sections, each pivoted to the previous one, and then control the animation with "automatic_aerodynamic_load" via the ini? If it works it would simulate wingloading. Share this post Link to post Share on other sites
+Veltro2k 6,351 Posted February 5, 2009 Do you think you could split up the wings into sections, each pivoted to the previous one, and then control the animation with "automatic_aerodynamic_load" via the ini? If it works it would simulate wingloading. hmmm sounds interesting,,explain more please Share this post Link to post Share on other sites
Wrench 9,857 Posted February 5, 2009 Isn't there a line in the data inis "OnlyOnGround" or something like that? (like for drag chutes?) So the nose don't swing up in flight....that could get embarassing (but, with the rear door open, would manage to sweep/flush out all the trash that accumulates...) Wrench kevin stein Share this post Link to post Share on other sites
+Veltro2k 6,351 Posted March 14, 2009 (edited) OK made a few more Mods to the the wings tail and fuselage Edited March 14, 2009 by Veltro2k Share this post Link to post Share on other sites
+76.IAP-Blackbird 3,557 Posted March 14, 2009 Nice Target! Share this post Link to post Share on other sites
rovert97 1 Posted March 15, 2009 dont forget to find a good sound for its droaning engines in flight, and loud noise on spool up. Share this post Link to post Share on other sites
darkjak 0 Posted March 19, 2009 What kind of missions will you be able to fly with this? As far as I know, there aren't any Fly from A to B- missions. Maybe you'll be able to drop food onto "friendly" territory: Share this post Link to post Share on other sites
DWCAce 19 Posted March 19, 2009 Good progress! Can't wait to add it to the collection :) Share this post Link to post Share on other sites
Silverbolt 104 Posted June 21, 2009 that's definately cool Share this post Link to post Share on other sites
Silverbolt 104 Posted June 22, 2009 What kind of missions will you be able to fly with this?As far as I know, there aren't any Fly from A to B- missions. Maybe you'll be able to drop food onto "friendly" territory: not an bad idea,we just need an 3 model Share this post Link to post Share on other sites
Viggen 644 Posted June 29, 2009 Looking good there, Veltro! Share this post Link to post Share on other sites
+Epizikl 7 Posted June 29, 2009 Hello, Veltro2k (!) You are a great toiler (!). Doing so much good and interesting models (!). Share this post Link to post Share on other sites
+Veltro2k 6,351 Posted June 29, 2009 Looking good there, Veltro! as you can see I added the crouch down animation Share this post Link to post Share on other sites
+Veltro2k 6,351 Posted June 30, 2009 Slight problem.... when the plane squats the pilots don t move with it ,thus they stick out of the top,,, how can I resove this ? Share this post Link to post Share on other sites
FastCargo 412 Posted June 30, 2009 Unfortunately, I don't know if there is any way to resolve it. That's the reason I abandoned a similar thing I was doing with the F-5F. The only way I know of is to make them part of the model. FC Share this post Link to post Share on other sites
+Veltro2k 6,351 Posted June 30, 2009 Unfortunately, I don't know if there is any way to resolve it. That's the reason I abandoned a similar thing I was doing with the F-5F. The only way I know of is to make them part of the model. FC ouch ! Share this post Link to post Share on other sites
Silverbolt 104 Posted July 1, 2009 Veltro that's beautifull! Share this post Link to post Share on other sites
scouserlad13 0 Posted July 1, 2009 Two words..... KICK ASS! Share this post Link to post Share on other sites