Jump to content
Sign in to follow this  
ndicki

Weapons Editor in SF2?

Recommended Posts

Has anybody tried using the Weapons Editor in SF2? Uncatting and re-catting the files is no big deal, but before I go to it and possibly mess up my install, I was wondering if anyone had actually succeeded. Looking at the uncatted backup files I've got, the structure looks the same. Doesn't mean it actually is, though, as I've found out...

Share this post


Link to post
Share on other sites

No editor for SF2 has been released yet, AFAIK :blink:

Share this post


Link to post
Share on other sites

I've just found out the hard way. The .ini file is identical, but the editor won't open it. Rats. Back to fiddling round with loadouts, then.

 

I wonder if there is one in the works - seems pretty primordial. It'd be nice if it were easier to use, and less cantankerous, too! :blink:

Share this post


Link to post
Share on other sites

That's right. It's a tool under development by TK and will be released in about 'two weeks'. For the moment, I'm enjoying the 112 stock weapons (except when I'm on the receiving end) but appreciate that some people are not happy unless they have 2,500 weapons in their install!

Share this post


Link to post
Share on other sites
The .ini file is identical, but the editor won't open it.

New ini-s are in Unicode so old editors' won't even know how to read 'em.

 

I wonder if there is one in the works - seems pretty primordial.

I thikn TK said it'll come after the first SF2 patch.

Share this post


Link to post
Share on other sites

Ah, OK. Everything has become clear!

 

No, the main thing is all these blasted drop-tanks and odd things. I'm not a get-every-weapon freak, there are just a few I'd like to add!

Share this post


Link to post
Share on other sites

Not directly associated with the weapons editor but drop tanks that appear in the stock aircraft skins can be easily recoloured to suit the skin as illustrated here.

 

RAFPhantomFG204.jpg

 

This is sundowner's RAF Phantom skin stuck onto the stock F-4C and the bitmap(s) were recoloured using the colour picker and bucket fill tools.

Share this post


Link to post
Share on other sites

Note "Stock"... Though I do admit I like the idea of replacing the all-USAF content with our own lot!

Share this post


Link to post
Share on other sites
Note "Stock"... Though I do admit I like the idea of replacing the all-USAF content with our own lot!

 

:salute:

Share this post


Link to post
Share on other sites

I mentioned yesterday in the screenshot thread that it's possible to add old aircraft skins from SFG/WOV/WOE/WOI and add them to stock aircraft on SF2. The same applies to weapon skins

 

post-29988-1235157311_thumb.jpg

 

I added the late 'grey' F-4 tank skins to the above skin after copying it to the F-4E_75 folder. All that needs to be done then is renaming the bitmaps so that SF2 will recognise them.

Share this post


Link to post
Share on other sites

I guess if the names are the same...

 

But I've been having some weird issues with the new Phantoms. Sometimes they just won't accept the old skins even if the names are right. And I can't mind the line in the LOD files which determines the texture names. The old ones you just hacked with a hex editor. Easy, The new ones I have no idea...

Share this post


Link to post
Share on other sites
I guess if the names are the same...

 

But I've been having some weird issues with the new Phantoms. Sometimes they just won't accept the old skins even if the names are right. And I can't mind the line in the LOD files which determines the texture names. The old ones you just hacked with a hex editor. Easy, The new ones I have no idea...

 

This would only work if the skin you're trying to install in SF2 is designed for a stock aircraft from one of the older TW game titles. If they are for an add-on model you might as well forget about it.

At this point I've added various skins to my SF2 F-4s, MiG-17s, Mig-19s, Mig-21s, etc without any problems.

 

The only thing I can suggest to you is to double check the name changes. Here's an example when an SFG F-4E skin to the F-4E_75 in SF2:

 

SFG

f-4e_1 change to --> F-4E_75_1

Share this post


Link to post
Share on other sites

Sorry mate, I sent that last message accidently before I finished it. Here's the rest of that message...

 

The only thing I can suggest to you is to double check the name changes. Here's an example when an SFG F-4E skin to the F-4E_75 in SF2:

 

SFG SF2

f-4e_1 change to --> F-4E_75_1

f-4e_2 change to --> F-4E_75_2

f-4e_3 change to --> F-4E_75_3

f-4e_4 change to --> F-4E_75_4

f-4e_5 change to --> F-4E_75_5

 

I hope I've been of some help to you

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..