+ST0RM Posted August 2, 2009 Posted August 2, 2009 (edited) I'm tweaking the SA-8 based on some new data I recently read. I've kept it as a Mobile_SAM, but it won't show up. When changed to Mobile_AAA, it shows up, tracks me, but won't fire. BTW, I've copied it all over to SF2 from SF2E. Could it be it's only coded for SF2E? -S Edited August 2, 2009 by ST0RM Quote
+Fubar512 Posted August 2, 2009 Posted August 2, 2009 Despite words to the contrary, "Mobile_SAM" does not work, even in SF2E with the latest patch. Set it to "Mobile_AAA" and have some fun. Quote
+EricJ Posted August 2, 2009 Posted August 2, 2009 I'll second that. Setting it to MOBILE_SAM just took the fun out of things (didn't know it was bugged). Quote
+bpao Posted August 2, 2009 Posted August 2, 2009 i work on TMF Sam's.. Mobile_sam not don't work (the place on terrain have not be define) but in mobile_AAA germany become a nightmare. ;) Quote
+Brain32 Posted August 2, 2009 Posted August 2, 2009 Yeah I've made the "mistake" of putting in many 3rd party sams(Tor,Tunguska,S-300 etc.) I don't think I saw air above 30m since then lol Quote
snapper 21 Posted August 3, 2009 Posted August 3, 2009 Hi Guys Do you mean launchers like the the SA-11 and SA-6 in single missions? Because all I was getting in WOE 2 at first was a lot of mobile AAA and some SA-2s right up to 2010! That is till I started a campaign, now in single mission I have seen and been shot down by SA-11 and SA-6. I have seen SA-9s but not noticed if they fired or not. Cheers Snapper 21 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.