+NeverEnough Posted August 3, 2009 Posted August 3, 2009 View File F-9J (F9F-8) Cougar for SF2 F-9J (F9F-8) Cougar for SF2 ver 1.1 2008-03-21 by Column5-FM, Volks-skins and Pasko-the rest Credits: Model work by Pasko FM by Column5 Skins by Volks and USAFMTL Kor_USN Pilot Skin by Diego Martin Baker Mk GW5B Ejection Seat by Ravenclaw_007 SF2 updates by NeverEnough Installation: Simply extract the contents of the F-9J folder into your Mods\StrikeFighters2 folder. Known issues: I can not take any responsibility whatsoever regarding using of this add-on. This is freeware addon package. Have fun :)! Submitter NeverEnough Submitted 08/03/2009 Category F-9 Quote
+Dave Posted August 4, 2009 Posted August 4, 2009 Its amazing after all these year how nice of a model this is. Been flying it a bit. Quote
Jarhead1 Posted August 4, 2009 Posted August 4, 2009 Anyone ever notice that for the Panther and I think this one too, that when u turn to the right, the gear goes left, and vice versa? I dont know why, and I have even messed with the Landing gear in the FM, still no correction. Anyone have a fix or any idea why it does this? Quote
gbnavy61 Posted August 5, 2009 Posted August 5, 2009 There's a little visual anomaly, apparently associated with the right side nose insignia and the right side modex. For some reason, the two decals show up twice, once where they should be, and again kinda squeezed in a little sliver on the nose at about the 11 o'clock position (viewed head-on). Anyone know of a fix for this? Quote
+Dave Posted August 5, 2009 Posted August 5, 2009 There's a little visual anomaly, apparently associated with the right side nose insignia and the right side modex. For some reason, the two decals show up twice, once where they should be, and again kinda squeezed in a little sliver on the nose at about the 11 o'clock position (viewed head-on). Anyone know of a fix for this? There isn't. It is decal bleed because the way the model was exported from max. Quote
+76.IAP-Blackbird Posted August 5, 2009 Posted August 5, 2009 This appears when you have mapped a model, and it`s finished but after a moment you see something what you could do better. Doesn`t matter if it`s only a poly or 20 but this "change" let the decals bleed and it doesn`t matter wich position you change Quote
alexis99 Posted August 31, 2022 Posted August 31, 2022 Taxying is awkward because the aircraft veers to the left. That's because in the data file, the RightMainGear is missing the entry HasBrakes=TRUE Whereas the LeftMainGear has the entry You're welcome 1 Quote
Wrench Posted August 31, 2022 Posted August 31, 2022 have you tried folding the wings???? like a bird flapping!!!! Quote
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