+Stary Posted August 25, 2009 Posted August 25, 2009 View File First Eagles stock terrains visual upgrade This is a set of new reworked seasonal textures, together with custom hand placed trees and buildings, created to enhance the look and feel of default First Eagles Verdun terrain and "Expansion Pack 1" Cambrai. For Cambrai sector the large empty grass areas (the so called "rough" textures) have been replaced with new irregular fields. Submitter Stary Submitted 08/25/2009 Category First Eagles - WWI and Early Years - Terrain and Environmental Mods Quote
Gustav Posted August 25, 2009 Posted August 25, 2009 (edited) Thanks a lot Stary ! I'll try this mod with my screens ! Ciao, Edited August 25, 2009 by Gustav Quote
+Stary Posted August 25, 2009 Author Posted August 25, 2009 Make sure to set your ground objects and terrain detail to unlimted to have all the city buildings and trees (for screenshot purposes) Quote
Gustav Posted August 25, 2009 Posted August 25, 2009 Make sure to set your ground objects and terrain detail to unlimted to have all the city buildings and trees (for screenshot purposes) Ok, Thanks ! Quote
malibu43 Posted August 26, 2009 Posted August 26, 2009 Should (or could) the Fall, Snow, and Spring folders for each terrain be deleted? I know it won't hurt leaving them there, but I'm running out of HD space! Quote
+Stary Posted August 26, 2009 Author Posted August 26, 2009 Malibu, keep them as a backup if possible! I use new folder names to not overwrite stock tilesets. But if you really run out of hd space delete them Quote
Panama Red Posted August 26, 2009 Posted August 26, 2009 Great addition to the FE game. Thank you very much Stary. Quote
malibu43 Posted August 27, 2009 Posted August 27, 2009 (edited) CA_Stary, I'm one of those that get the flashing problems unless I use the "Blend_SRC..." option instead of the "Blend_DST..." option. Using "Blend_SRC..." got rid of the flashing issues for me on this latest FE terrain update just like the WOx stuff, except for these "loner" buildings: The buildings visible in these pics are still flashing, even though trees and towns are fine. Any ideas why that would be happening? Thanks! Edited August 27, 2009 by malibu43 Quote
+Stary Posted August 27, 2009 Author Posted August 27, 2009 Try setting the same settings as for AplhaObjectMaterial for [solidObjectMaterial] too. Quote
+Stary Posted August 27, 2009 Author Posted August 27, 2009 Malibu43, I uploaded fix that may help you with flashing, it's here: http://forum.combatace.com/index.php/topic/45904-stock-terrains-update-and-new-effects-pack/page__st__40__gopid__332593& look for post #49 Quote
mauricepiesligeros Posted September 14, 2009 Posted September 14, 2009 I like a lot, You are big. Thank you! Quote
mauricepiesligeros Posted September 15, 2009 Posted September 15, 2009 I like a lot, You are big. Thank you! emmm... ejem, I wanted to say "great"..... sorry. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.