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Soldner Beta Demo

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Two maps:

Cold Winter (supports jets 16-32 players)

Riverside (supports helicopters 16-32 players)

 

Three game modes:

Conquest – A variation of “Capture the Flag,” the goal is to capture all the bases of the opposite team. Once the bases’ flag is captured, it changes color (as the soldier stays near the flag for a short time). Points are deducted from the team with the least amount of bases/flags. Once the team loses all its bases or the timer reaches zero, the game is over.

Team Deathmatch – One of the simplest of MP games; teams fight against each other, and hits are counted for each team.

Hostage Rescue – One team holds NPC hostages while the other team tries to rescue them and escort them to a target area. If either team eliminates a hostage, they receive a “penalty.”

 

All equipment:

Medi-Kit, Engineer Tool-Kit, Bomb Kit, Commander Kit, Sniper Kit, Visor (Infra-Red), Visor (Night Vision), Body Armor

 

Weapons and vehicles:

3 pistols

17 rifle class (machine guns, sniper rifles, grenade launcher, etc)

All the grenades (colored smoke, frag, stun)

4 rocket launchers

13 wheeled vehicles (jeeps to APC’s and more!)

6 tracked vehicles (APC’s to main battle tanks)

8 VTOL craft (AH-64D Apache, Ka-50 Hokum, UH-60/-60L BlackHawks, V-22 Osprey, and more)

2 VTOL jet aircraft (Harrier m4 and yak-41)

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This just in:

 

http://www.pcgameworld.com/details.php/id/5181/

 

SOLDNER - Secret Wars

Home : Demo : Action : SOLDNER - Secret Wars

 

 

A 2-map multiplayer beta demo for this first-person shooter where you command a special forces team.

 

After half a century of military interventions major countries like the United States of America or Russia are weary of their role as "World Police". The consequences of their military actions for their economy, national security, and internal ethnic conflicts let to the conclusion to tune down their military campaigns.

 

Due to that more and more countries choose unconventional warfare by using secret special forces. Military success is no longer made by major countries but by small and highly specialized mercenary forces.

 

In "SÖLDNER - Secret Wars" the player takes over the command of such a special forces team. As the Commander he leads a small high tech army consisting of soldiers, light armored vehicles, helicopters and VTOLS (Vertical Take Off and Landing Airplanes) to fulfill a wide variety of mission types .

 

The players units are stationed on a multi purpose ship which is camouflaged as a merchantman to allow unrestrained travel of the seas to get their forces to the area of operation.

 

The complete simulation of a complex political world system allows to create a dynamic campaign: each decision of the player, each success or failure has direct effect on the gameflow. In addition the player has the ability to gain access to the latest weapon systems and technology, which currently exist in the research centers of the weapon industry only.

 

Compare prices on SOLDNER - Secret Wars now!

 

 

A barely playable beta demo, full of bugs. Don't bother unless you're a fan of this particular shooter.

 

I like to think my computer can run the latest games pretty well. I mean, it runs Far Cry and UT2K4 just fine. Unfortunately the Soldner multiplayer demo is beyond my meagre PC.

Upon running the game, I was faced with a splash screen. For 7 minutes. I timed it. In this time my hard disk churned away like a mutant garbage disposal unit. Suddenly a voice said "Zoldnerr!". I was thrilled. So I set up the options using the functional but still below par menu system. I tried to join a multiplayer game, but you have to register a nickname, or so it seemed. After many tries and many timeouts, I tried just logging in without registering. It worked. I was in!

 

Two servers appeared, so I tried to join the server with the smaller ping. This also timed out multiple times. I gave up and decided to make myself a LAN server just to test it out. This proved difficult, as there is no way of starting a server in-game.

 

Alt-tabbing, I waited for about 5 minutes for the HDD to churn some more garbage. Finally I regained control of the system and started a dedicated server, which took about 2 minutes to start. Churning once more, I re-entered the game and joined my own server. After many minutes of loading, I was able to enter the actual game and join a team. However it took about a minute for me to be able to control the character.

 

I was faced with the equipment buying menu. I chose a Deagle and an AK47, then joined the game. I was standing in a building, bare save for a table and chairs. It was the carpet that caught my attention. It was made of grass. That's right, the grass grows right through the floor of the building, still swaying in the wind. I was also unable to move, look or shoot.

 

After a while I decided to join the opposite team. Success! I could move around! Switching to my pistol, the game froze for about 10 seconds. Firing the pistol also required about a second of loading beforehand. Doors flicked open and closed instead of swinging - a lot of improvements are yet to be made.

 

My AK47 had mysteriously disappeared, along with my money. I captured an objective point and gained some money. With the money I bought a Panzerfaust RPG. To my satisfaction, the tree I blew up fell backwards into another tree, which fell onto the roof of a building.

 

The roof was destroyed, along with a section of wall. To get more money, I needed to capture another objective point. This would have required about 10 more minutes of running through the countryside, so I gave up and quit the game. Quitting back to windows took about 8 minutes.

 

Overall, the Soldner demo stole from me 52 minutes of my life, my AK47 and my money. I want it all back.

 

 

Demo review by Gavin Manley.

 

File Information 

Developer:  Wings Simulations 

Publisher:  JoWood Productions 

Version:  Beta demo (2 maps) 

Date added:  April 6, 2004

new! 

File size:  214 MB 

Approx. download time:  608.7 minutes at 56kbps 

Downloads:  2,878 

License:  Demo 

System requirements:

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While I really had high hopes for this one I have to agree with this guys assesment. There is no way this game is 1 month from release. At the very best it's in Alpha, but no way is it beta or nearing release.

 

I think back to the demo release of Operation Flashpoint and how it just blew me away. It was the best thing since sliced cheese and not only did it work, but it was beautifull. Soldner (IMO and I have been playing Tac shooters for a lot of years) does not even qualify as a poor attempt at a Half Life mod. I am willing to give any game an honest shake, but my initial feeling about this one is really bad. I am very disappointed and expected better.

 

They will have to show me a vast (and I mean HUGE) improvement for me to purchase this in May.

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US Beta Demo problems - 2004-04-08

 

 

The Soldner team is well aware that many of you have been experiencing a myriad of problems installing the beta demo and getting onto the servers to play. Rest assured, we hear you. We are working hard to address and resolve these issues quickly, so you can get up and playing as soon as possible.

 

Marc 'Plex' Olbertz

Wings Simulations

 

I don't mean to be abusive...but WTF were these guys thinkin? This Sorry release has truely hurt the Soldner project...maybe fately. Test...test...test....test...and release the version that works...

 

I'm sure this was not intentional, because it makes absolutely NO SENSE to undermind your own game. Seems to me that LOMAC did about the same thing...

 

<C>

Fates

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Well, I guess I'm the lone voice here, but my squad mates and I have had a lot of fun the past two days with the demo. We haven't had any serious crashes, our computers run it fine and we've been able to get most everything to work.

 

I'm looking forward to see it cleaned up and polished.

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That's definately good news to hear. I'll be givin it a go tonite my self.... I know several here have been waiting for this sim...I just hope it don't get delayed and delayed again like so many other games.

 

<C>

Fates

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I've played some yesterday and I have to say I got pretty disapointed. <_<

Especially with vehicle control. Desert Combat is indeed much better than this.

Only thing that impressed me was the map. Very good for sniping and cover.

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So far I'm not impressed....nothing to impress me really...can't get on any servers at all...

 

Big Time Dissapointment

 

:rolleyes::blink:

 

Fates

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So far I'm not impressed....nothing to impress me really...can't get on any servers at all...

 

Big Time Dissapointment

 

:rolleyes:  :blink:

 

Fates

same here...

couldn't get in to any server yet... :blink:

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