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ace888

GroundObjectData.INI?

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My Friends,

 

I would be very appreciative if someone can show me the way of obtaining the "GroundObjectData.INI?" I have try to use the extract cat. tools to see if I can find the file. No go on finding the file under Object Data of the main game files.

 

Thanks

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Guest rscsjsuso5

their is no need for the use of GroundObjectData.INI if your install is patched to latest the old way u would need to . the stock terrain and its respective objects of ground will automatically do it for u . for third party terrain /objects its a different story due to ini look ups. all being said check the kb.

 

enjoy ur weekend end

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The Groundobject_data.ini has not been used since the 2006 patch, which coincided with the release of Wings over Europe.

 

Since that time, ground objects have been configured in a manner similar to aircraft. And that is, each in their own individual folder, which contains a model.ini, a data.ini, .lod files (applicable only to third-party models), and a separate sub-folder for texture files.

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Thanks guys... I thought I needed to adjust the groundobjectdata.ini for the many excellent groundobject tanks and SAMs to make them more pro-active. I just wanted to see the SAMs and the tanks being in action without greating a mission for it.

 

Question? What about the combact ships? Would you only see them in anti-shipping missions? I only see cargo ships each time I am on anti-ship missions? I would love the see... for example the Udaloy I/II in action.

 

Thanks again

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Hi, i have been trying to find the groundobject data so i can change the cargo ships sinking time to a more realistic way.I am geting tired looking at cargo ships sink in just 2 sec. Also i want a combat ships that shoot back, Tomahawk missiles or at least their AA guns. SInce you guys said the patch have configured it then how am i supposed to do that on WOI??

 

I am also trying to make other objects appear while in singleplayer,and if possible in campaign too. I would like some help on how to do this, or at least a link if there is already a previous discussion about this matter.

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Hi, i have been trying to find the groundobject data so i can change the cargo ships sinking time to a more realistic way.I am geting tired looking at cargo ships sink in just 2 sec. Also i want a combat ships that shoot back, Tomahawk missiles or at least their AA guns. SInce you guys said the patch have configured it then how am i supposed to do that on WOI??

 

I am also trying to make other objects appear while in singleplayer,and if possible in campaign too. I would like some help on how to do this, or at least a link if there is already a previous discussion about this matter.

 

Yes, you can adjust the sink time of any ship mod. However, "destoyed" ships laying on their sides while still cruising at 20+ knots is a waaaaaay bigger immersion killer than simpling having them blow up and sink.

 

You can redefine warships as "cargoships", and have them appear in system-generated missions.

 

BTW, most (if not all of this) is spelled out in the knowledge base.

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