dsawan Posted December 25, 2009 Posted December 25, 2009 Just bought the syraiders from razbam as part of their sale mentioned in therir forum or megapack with other addons. They are nice but has anyone tried to convert to sf2 standards? i noticed 2 things that stand out with them. the rotatingproperller is not there and the cockpits exterior does not show or cockpit glass on some of them ae invisble. Does anyone know how to corrct these or are they data.ini tweaks? I think these skyraiders are discontinued products as azbam is going sf2 route. othr than that, they are aewsome. Quote
+hgbn Posted December 25, 2009 Posted December 25, 2009 I got mine yesterday for Christmas. Currently I have converted the A-1E to SF2. the others is still in process. You'll need to put the tga's for the prop and canopy in the skins folder. Or they wont show. Quote
dsawan Posted December 25, 2009 Author Posted December 25, 2009 Hi, which one is canopy tga? I see the props tga. there are 2. i am fiddling with the E variant. So they all go into the 3 skins that are in main foldr? Quote
+hgbn Posted December 25, 2009 Posted December 25, 2009 You'll need the tga's named PROP and PROPS the canopy is part of the PROPS tga. In the data ini you need replace the values for the canopy. Like this [Canopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED Setting[1].Angle=30.0 Setting[1].DeployValue=10.0 <-------- I swapped these to this. Setting[1].RetractValue=15.0 <-------- MaxDeflection=30.0 MinDeflection=0.0 ControlRate=0.3 AnimationID=6 Quote
Wrench Posted December 25, 2009 Posted December 25, 2009 You can also convert the canopy to an animation key (shift/0), instead of using the auto speed. The replacement statement would be: [Canopy] SystemType=ANIMATION InputName=ANIMATION_10 AnimationTime=3.0 AnimationID=6 Also, double check the tailwheel MaxSteeringAngle= if it's a negative number; ie: MaxSteeringAngle=-35 or some such, you'll need to make it a positive angle MaxSteeringAngle=35 or you're wingmates will have "issues" taxing. wrench kevinstein Quote
+Kulbit80 Posted January 4, 2010 Posted January 4, 2010 I have problem with LAU-3/A Rocket Pod but only left and one! After all other rockets have been fired there is only one non-fired pod, and after jettison weap. they are in the air?! but still under wing. What to do to fix it? (Razbam A-1H, WOV, last patch, last weap-pack) Quote
malibu43 Posted January 4, 2010 Posted January 4, 2010 Read through this thread: http://forum.combatace.com/topic/24650-loadout-problem/ Look for the part about re-numbering the "bombay". (I actually think that you can just delete the entire bombay, if you use the canopy fix listed above, but try that at your own risk). I had heavily modded the Razbam A-1's to fix some things I didn't like about them, but I abandoned those when SF2 came out including A-1's. Quote
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