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Dave

Strike Fighters 2 Feb 2010

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Strike Fighters 2 Feb 2010

View File

==========================

Strike Fighters 2 Feb 2010

Readme File

==========================

 

-----------------

Table of Contents

-----------------

 

1. Update Notes

2. Troubleshooting

3. Contacting Customer Support

 

---------------

1. Update Notes

---------------

 

This udpate is for any install of Strike Fighters 2, Strike

Fighters 2 Vietnam, and Strike Fighters 2 Europe without the

Strike Fighters 2 Israel merged.

 

This update contains all the fixes from previous patches, and it can

be applied to any version of the game. Earlier patches do not need

to be applied.

 

If you have installed any mods to the game, please check the list

of updated files to see any data files you've extracted have been

changed. You must manually delete and/or updated these files, or

the patched game may not run correctly.

 

Previous campaign saved data may not load after an upgrade.

 

List of changes in this Update include:

 

Feb 2010

--------

 

* Water textures not rendering correctly on some graphics cards

is fixed

 

* F-4M models missing some detail pieces is fixed.

 

* Service selection drop down has been added to the Single

Mission screen.

 

* Save mission button has been added to the Debriefing screen.

 

* Screenshot sound effect is no longer muted by pausing the game.

 

 

Dec 2009

--------

 

* Sound is now turned off when the game is paused.

 

* HUD flight information window now shows speed in Mach number when

current speed is more than Mach 0.9.

 

* Support for Force Feedback effects has been added.

 

* Speech subtitle is now color coded - red indicates warning against

the player, yellow indicates other speeches to/from player's flight,

and blue indicates all other radio chatter.

 

* Less messages are displayed when HUD option is set at Hard setting.

 

* Overcast sky is rendered correctly in cockpit mirror.

 

* V-sync is enabled by default in DX10 mode.

 

* Full-screen anti-alisasing now defaults to a lower-quality (and

better performance) setting.

 

* ForceDX9= option to manually fallback to DX9 rendering is added to

the Options.INI.

 

* Unlimited Effect setting has been added. This setting will add

HDR effects when using DX10 Shaders.

 

* The game uses more advanced DX10 shaders when Effects option

is set on High or Unlimited.

 

* HUD options set at Hard now defaults to all display OFF.

 

* A-7D Squadrons have been added to On Strike Fighters 2 Europe

1979 campaign.

 

* Default texture sets can now be selected based on mission date.

 

* Menu screens have been changed to use JPG format.

 

Oct 2009

--------

 

Strike Fighters 2 Israel

 

Jun 2009b

---------

 

* The game occasionally crashing to desktop when running on Windows XP

has been fixed.

 

* A-10A fuel gauge not working properly is fixed

 

* Weapons on multiple weapons rack not mounting at correct angle is fixed.

 

* Harrier's altimeter counter not working properly is fixed.

 

* Hunter's alitmeter missing the 1000ft needle is fixed.

 

* Hunter's 1000 RPM needle not moving is fixed.

 

* Hunter's cockpit missing the light texture .tga is fixed.

 

* A-10A's pitch control authority has been increased.

 

* F-100's squadron marking decals not showing correctly is fixed.

 

* Additonal nation specific skins and decals are included.

 

Jun 2009

--------

 

Strike Fighters 2 Europe

 

May 2009b

---------

 

* Screenshot format can now be selected by editing Options.INI,

supported formats are: BMP, JPG and PNG.

 

* The installer updates DirectX correctly now.

 

* Original Strike Fighters 2 missions are no longer listed on Load

Mission Screen unless the game is merged with Strike Fighters 2.

 

* Fixes problem where the original Strike Fighters 2 would no longer

start on some merged install configuration.

 

* Later versions of A-7B/C with updated TF-30-P-408 engine are added.

 

May 2009

--------

 

* Screenshot format can now be selected by editing Options.INI,

supported formats are: BMP, JPG and PNG.

 

* The installer updates DirectX correctly now.

 

* Original Strike Fighters 2 missions are no longer listed on Load

Mission Screen unless the game is merged with Strike Fighters 2.

 

* Fixes problem where the original Strike Fighters 2 would no longer

start on some merged install configuration.

 

* Later versions of A-7B/C with updated TF-30-P-408 engine are added.

 

Apr 2009b

---------

 

* 3d model for Mk 84 bomb not displaying is fixed.

 

* F-105D tail hook not being animated is fixed.

 

* Internal ECM and chaff dispenser are removed from A-7D.

 

* Damage textures on A-1 not appearing correctly is fixed.

 

* Serial numbers and squadron decals for A-7D are added.

 

* A-4F assigned wrong engine data is fixed.

 

* Bridge spans not aligned in height is fixed.

 

* Hull number decals not showing up on aircraft carrier is fixed.

 

* Campaign missions always attacking the same runway is fixed.

 

* Campaign end screen not displaying correctly is fixed.

 

* ECM pods are added to default loadout for later model F-4s.

 

* F-4D (67)'s RWR not displaying correctly is fixed.

 

* F-4E's radar now have additional range setting of 5 nm.

 

* Squadron pilots roster screen not showing the number of missions

flown is fixed.

 

* New updated cockpit model for F-100D is included.

 

* F-100D is separated into two sub-versions, original (56) and (64)

versions. Original 1956 version lacks centerline pylon and other

armament options.

 

Apr 2009

--------

 

Strike Fighters 2 Vietnam

 

Feb 2009

--------

 

* Mach indicator on F-4 cockpits not moving past M1.1 is fixed.

 

* Joystick settings is less likely to be lost even if the joystick

is unplugged.

 

* Screenshots are now saved in .JPG format.

 

* F-4C (67) cockpit air threat indicator always being ON is fixed.

 

* A-4B and C altimeter not working is fixed.

 

* Some of the new 3d models for weapons not showing up is fixed.

 

* Missing Sidewinder rails textures on A-4 is fixed.

 

* One of the F-4D/E (75)'s decoy dispensers not working is fixed.

 

* Create New Pilot pop-up dialog now displays correctly.

 

* F-4E (72) and (75)'s service entry dates have been corrected.

 

* "Desert Fury" campaign having wrong start dates for USN and

USMC squadrons have been fixed.

 

* Font sizes have been adjusted to fit better on different resolutions.

 

* Some of the campaign CTD have been fixed.

 

* Aircraft prices when playing Mercenary campaign have been adjusted

to better account for small differences in their ECM capabilities.

 

* Starting weapons supply has been increased for Mercenary campaigns.

 

* The game no longer searchs for decals outside Decals folder, all

decals must now be placed under Objects\Decals folder.

 

* A-4 and F-100 drop tanks have been added to the external models

so they use individual texture set.

 

------------------

2. Troubleshooting

------------------

 

Troubleshooting Tips

 

Before installing the game, please try the following:

 

- Close all other applications.

- Verify that your system meets the minimum system requirements.

 

If you are experiencing difficulties in getting the game to run,

please try the following solutions:

 

- Obtain the latest drivers for your video and sound card.

 

- Obtain the latest version of Direct X from:

 

http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3

 

- Install the latest update for your game from:

 

http://www.thirdwire.com/downloads_sf2.htm

 

- Run scandisk and defragment your drive.

 

------------------------------

3. Contacting Customer Support

------------------------------

 

To obtain further technical assistance regarding this product, please

send an e-mail to:

 

support@thirdwire.com.

 

Please be sure to include the following information in your e-mail:

 

? Processor type and speed

? Operating System version

? Memory (RAM)

? DirectX Version

? Video Card type

? Error messages encountered and where/when you saw them.

 

Or visit our forums at

 

http://bbs.thirdwire.com/phpBB/

 

 

 

--

 


 

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Hullo, what?

 

Save mission button has been added to the Debriefing screen.

 

Holy whakamoly, I've been dreaming of this one for, like, EVAR!

 

Gotta pop over to Thirdwire and give TK a virtual pat on the back!!11

 

:good:

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What else is cool is the choosing the service in the main screen. I flew an Egyptian AF F-4 against the IAF. When I was in the loadout screen I had US weapons for it. So I didnt end up with the problem not havign any weapons on the F-4 even though I was flying for the red side. Just awesome. Now if TK would just let us tell each of our wingman to attack target we designate, this would be a whole lot better.

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One major improvement to is that TK has fixed the white outline on the decals :good:

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I am in a quandry.

 

Should I chuck my current War for Israel - 2012 campaign, which is a real corker, I hasten to add, or upgrade?

 

It is my 3rd time flying it through, each have been 8 missions, and I've finished 5.

 

I reckon the delicious save button will wait for the weekend, as it looks like a complete re-install of WoE may be in order...

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