+dtmdragon Posted April 9, 2010 Posted April 9, 2010 Hi guys, I am new to this game and so far just have Strike fighters 2 Israel. I have managed to add a few extra aircraft so far but I want to be able to change the dates my stock F-16 and F-15 will work. Eg the latest date is the 1980's but I want them to fly up to 2010. Also I want them to be able to use the AIM-120 and JDAM bombs (which I have from my F-15E/I add on) at the correct later dates. My question is; can someone direct me to the right forum topics to learn how to do this please? I am aware I need the CatPack Archiving Utility and the weapons editor. I am using windows Vista Thanks, Dan. Quote
Wrench Posted April 9, 2010 Posted April 9, 2010 That ain't hard... http://forum.combatace.com/topic/12103-basic-ini-editing-mission-data/ you'll need Gerwin's Cat Unpacker (since you're using SF2:I), extract the data ini for the aircraft in question (no, sorry, I don't know which cat they're in...), drop them INTO the aircrafts in question MAIN folder, and edit away. You may also want to extend the Game's Operational years; you'll find that info ALL OVER the KB, and I posted it damn near everywhere I could think of. wrench kevin stein Quote
Wrench Posted April 9, 2010 Posted April 9, 2010 (edited) ooopys edit: in NextGEn series, there's an "AllowedDates" statement in EACH terrain's main ini (ie: IsrealME.ini) You'll have to extract it --which is a bitch, as you'll get stuck with ALL 80gazillion other files you don't need (but can easliy just toss out) keep the inis (data, targets, types), and you may have to create a /Terrains/IsrealME subfolder in your mods folder (up in the SavedGames/---/ThirdWire/SF2I) and drop the ini in there. For Isreal, you'e statements would be something like this: [AllowedDates] StartDate=11/1/1947 EndDate=4/5/2057 the end date is kind of a joke -- my 100th birthday. Can't remember the exact date for the formation of the State of Isreal, but I know the Partition went into effect in November, 47, with the War for Independence starting in May,48 wrench kevin stein Edited April 9, 2010 by Wrench Quote
+dtmdragon Posted April 10, 2010 Author Posted April 10, 2010 (edited) That ain't hard... http://forum.combata...g-mission-data/ you'll need Gerwin's Cat Unpacker (since you're using SF2:I), extract the data ini for the aircraft in question (no, sorry, I don't know which cat they're in...), drop them INTO the aircrafts in question MAIN folder, and edit away. You may also want to extend the Game's Operational years; you'll find that info ALL OVER the KB, and I posted it damn near everywhere I could think of. wrench kevin stein Thanks for the help! Just so I have got it right: 1. I edit the stock F-16 and F-15 individual data ini files to make sure they are operational up to the time I am going to change the games spread of years to in the step below. 2. I edit the options ini and singlemission ini to change the actual spread of years of the game and increase it up to today (2010) 3. I need to follow these instructions http://forum.combata...eapon-stations/ to edit the weapon pylons on my stock F-15 and F-16 to carry the AIM-120 and JDAM. However I am unsure were I find the ini file above that I need to edit? Thanks heaps for the help! Dan. Edited April 10, 2010 by dtmdragon Quote
EricJ Posted April 10, 2010 Posted April 10, 2010 (edited) You have to extract them from the CAT files, which one? I don't know offhand. Then in the Objects/Aircraft directory, create a similar folder, place your modded ini's in there, and therefore the game will use those instead of the default ones. Edited April 10, 2010 by EricJ Quote
UnknownPilot Posted April 10, 2010 Posted April 10, 2010 (edited) ooopys edit: in NextGEn series, there's an "AllowedDates" statement in EACH terrain's main ini (ie: IsrealME.ini) You'll have to extract it --which is a bitch, as you'll get stuck with ALL 80gazillion other files you don't need (but can easliy just toss out) keep the inis (data, targets, types), and you may have to create a /Terrains/IsrealME subfolder in your mods folder (up in the SavedGames/---/ThirdWire/SF2I) and drop the ini in there. For Isreal, you'e statements would be something like this: [AllowedDates] StartDate=11/1/1947 EndDate=4/5/2057 the end date is kind of a joke -- my 100th birthday. Can't remember the exact date for the formation of the State of Isreal, but I know the Partition went into effect in November, 47, with the War for Independence starting in May,48 wrench kevin stein Thanks for that, I had no idea (about the formation dates of Israel, or the terrain dates). :) What happens if you exceed the terrain's date? I only have SF2:V, but have downloaded and installed several modern aircraft. I have had dogfights over North Vietnam against opponents, generate by the application with a stated date as recent as 2007. In those situations it seems to like to put Su-27s as the opponent. Looking at the ini file for that terrain just now I see that it went from '64 to only '75. Edited April 10, 2010 by UnknownPilot Quote
+dtmdragon Posted April 10, 2010 Author Posted April 10, 2010 Thanks for the help guys, after having a bit of a play last night and figuring out all changes had to go in the SF2I folder in the saved games part of Vista I managed to do what I said I wanted to do in my first post. :) I am actuly suprised how easy it is to change aspects of this game such as what weapons aircraft an carry etc. Dan. Quote
Wrench Posted April 10, 2010 Posted April 10, 2010 ....and the FUN is just beginning!!! (insert Evil Laugh --> HERE <--- ) wrench kevin stein Quote
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