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Posted

Hi Guys

 

I've got SF2E and NF4 and they work fine since some effect.ini adjustments to use DX10. However i'm trying to add a carrier based tomcat squadron to the sea area of the Germany map to use in Red Storm in NF4. No matter what i've tried when I go into campaign the unit appears on the map where it should but i'm based at Spangdahlem Airbase.

 

I've added this to the Terrain Target.ini

 

[TargetArea338]

Name=Alpha Station

Position=300807.00,800541.00

Radius=5657

ActiveYear=0

Location=10

Alignment=FRIENDLY

CarrierStation=TRUE

 

I've added this to the campaigne4_DATA.ini

 

///USN Units--------------------------------------------------------------------------

 

[AirUnit128]

AircraftType=F-14A

Squadron=VF84

ForceID=1

Nation=USN

DefaultTexture=VF84

StartNumber=0

BaseArea=Alpha Station

CarrierBased=TRUE

CarrierNumber=68

BaseMoveChance=0

RandomChance=100

MaxAircraft=16

StartAircraft=16

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=100

MissionChance[sWEEP]=80

MissionChance[CAP]=70

MissionChance[iNTERCEPT]=90

MissionChance[ESCORT]=60

MissionChance=0

MissionChance[CAS]=0

MissionChance[sEAD]=0

MissionChance[ARMED_RECON]=0

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=0

UpgradeType=NEVER

 

//-----------------------------------------------------------------------------

 

[CarrierUnit001]

CarrierType=CVN68

CarrierNumber=68

UnitName=CVN68 USS Nimitz

ForceID=1

Nation=USN

BaseArea=Alpha Station

NumSquadron=10

BaseSize=LARGE

Experience=100

Morale=100

Supply=100

 

My F-14A is listed as carrierbased=TRUE, i've also added USN to the Nations.ini. What have I missed that means I still end up on an airfield when in campaign on the Germany map?

 

Many Thanks, Ross

 

 

 

 

 

Posted

Boostjunky,

 

Hi,

Try changing the carrier base size to SMALL or MEDIUM.

 

That should do the trick.

 

KRFRGE

Posted

[uSNUnitxxx]

Squadron=VF84

ForceID=1

UnitID=128

StartDate=10/29/1986

AircraftType=F-14A

DescFile=CampaignI4Start.txt

StartText=CampaignI4Start.txt

 

Did you add this to the other ini in the campaign folder?

Posted

Thanks for the replies,

 

Yeah i've added those lines to the campaign.ini. I have tried it with the carriers set to medium, i'll try them on small. I have read through the knowledge base several times now double checking it its like SPF2E just wont use carriers.

 

Cheers from ross

Posted

Do you have a CVN68 in groundobject folder?

If you do: make sure that Folder and .ini file say the same thing. (eg. CVN68 folder and CVN68.ini)

I sometimes have to swap AirUnits. Sometimes, the game engine seems to find the flyable AirUnits better if they are in the first 30 units.

If you have several Air Force AirUnits that fly the same aircraft in the first 30 or so,I swap(cut and paste)one of them with the AirUnit that I want.

Try changing NumSquadron=10 to NumSquadron=5 on CarrierUnit001

These are some things that I have had to do.

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