Wrench Posted October 18, 2010 Posted October 18, 2010 View File F-84F Thunderstreak Skin & Inis Upgrade Pak F-84F "Thunderstreak" Skin and Inis Update Pak -- For FULL-4 Merged SF2 (Prefered) and/or SF2:E =ONLY!!!= This ini and skin pak will update your stock F-84F Thunderstreak to a player-flyable aircraft (if you havn't done so already), and adds a new skin representing the 170th TFS, 183rd TFW, Illinois ANG, circa 1961 when the unit was Federalized during the Berlin Crisis. Also, an update to the stock "USAFSilver1" skin, adding serial and buzz number decals, and repositioning the TAC tail badge. Consider this a 'generic' USAF skin, NOT representing any particular unit. Just 'dressing up' the old girl a little for the dance... New, updated inis have been included; main, data, loadout and avionics, along with a loadout tga and NEW hangar screen. A radar-ranging gunsight has been added (APG-30), and all the lights have been corrected and expanded, adding the landing/taxi light and formation/ID lights on the vertical stab. The canopy has been activated via a manual animation control keystroke; use shift/0 to open and close. Other upgrades included "splitting" the inboard stations into 2 groups, allowing for the historic use the Mk.7 nuclear weapon on the left side, and the drop tank on the right. This loadout is NOT set in the loadout ini (standard bombs are), but is available for player selection from the loadout screen when in game. The Mk.7 weapons ARE included, courtesy of one lindr2's weapons paks. They've been converted for SF2 usage. Nuke effects are NOT included. The cockpit is from Zur's F-86s, with my K-14 gunsight. As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install. Of course, there's the usual 'Notes" section for explanations, ramblings, and other odd things. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 10/19/2010 Category F-84 Quote
+NeverEnough Posted October 21, 2010 Posted October 21, 2010 Thanks Wrench for the new skins, hangar screen and the new loadout.ini for one of my real favorites! The original data.ini included in the SF2 Expansion Pack did not have the flap deploy and retract settings in the Data.ini, but you will have fully functional flaps by adding these entries to your Data.ini. // Control Surfaces --------------------------------------------------------- [LeftFlap] SystemType=HIGHLIFT_DEVICE CLiftdc=0.1540 CDdc=0.0160 Cmdc=0.0056 DeltaStallAlpha=-3.75 AreaRatio=1.000 DeploymentMethod=MANUAL Setting[1].Angle=22.5 Setting[1].DeployValue=150 Setting[1].RetractValue=275 Setting[2].Angle=45.0 Setting[2].DeployValue=120 Setting[2].RetractValue=180 MaxDeflection=45.0 MinDeflection=0.0 ControlRate=0.14 ModelNodeName=flap_L ReverseModelOrientation=TRUE [RightFlap] SystemType=HIGHLIFT_DEVICE CLiftdc=0.1540 CDdc=0.0160 Cmdc=0.0056 DeltaStallAlpha=-3.75 AreaRatio=1.000 DeploymentMethod=MANUAL Setting[1].Angle=22.5 Setting[1].DeployValue=150 Setting[1].RetractValue=275 Setting[2].Angle=45.0 Setting[2].DeployValue=120 Setting[2].RetractValue=180 MaxDeflection=45.0 MinDeflection=0.0 ControlRate=0.14 ModelNodeName=flap_R ReverseModelOrientation=TRUE Quote
+Soulfreak Posted October 21, 2010 Posted October 21, 2010 Thanks for the updates Wrench & NeverEnough! Quote
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