+whiteknight06604 934 Posted January 13, 2011 I really would love to see some of these in First Eagles one day. Share this post Link to post Share on other sites
+whiteknight06604 934 Posted January 13, 2011 I know it's rather bad form to beg but these are pretty important types for any early missions or campaigns.Bort years ago made some but while better than anything I could make they are really out of date and inacurate it many details.Someday I guess. Also so many other type spring to mind a Nieport 10 single and two seat would be another early type that was widely used. Share this post Link to post Share on other sites
+CrazyhorseB34 937 Posted January 14, 2011 We got one don't we? Bort made one that is pretty good with Peter's FM and the stock Alb.III pit. I think one of them even has the Crown Prince's paint scheme. Share this post Link to post Share on other sites
+whiteknight06604 934 Posted January 14, 2011 Borts models are ok as AI planes but they have serious model issues with shadows and shine.the shapes are not right and they seem at least on my rig to be resourse hogs.That said he was nice enought to make them so I guess I shouldn't complain.I guess I'm just bumbed that no new planes have been made in a long time.Sinbad released the kickass Strutter but other tha that it's been kind dead.I know Quack would love to see some Austrian and Italian planes and I for one would join him doing cart wheels if any ever apeare. Share this post Link to post Share on other sites
+sinbad 27 Posted January 14, 2011 There are mods for the Bort D.I and D.II. We do not have the Bort 3dMax files so we cannot mod them directly; we have to do it the hard way. I did what I could with decals over the skins to cover the glossy finish of the original model, and that was a steep climb. The graphics load is increased by those mods and that is probably what is slowing down your machine. Since we already have the Bort models, and there are other demands for time, it is unlikely, (at least for me) to try any further revision of the D.I and D.II. Jan Tuma has an entirely new approach that might be applied to the Third Wire models, but I have no experience with it, and he has not yet posted a tutorial. That is one possibility. Given the relatively sparse participation in this forum, it seems unlikely we will soon see any more models from TK; he is after all running a business, and his developers need to be paid. Making an entirely new 3d Max model requires a huge amount of time and effort, even for someone proficient, (which I am not). The Strutter project was a team effort that took over a year, and there is still more to do (such as the single seat bomber version). Dagaith did most of the 3d Max work for the Strutter before left for military service and he has not returned; Peter01 (who did the FM's), and Laton (who did the longer distance LODs) have not posted for some time. P10ppy, who did a lot of very fine work now also appears to be MIA. I hope you will have more than dreams but until then . . . Share this post Link to post Share on other sites
+whiteknight06604 934 Posted January 14, 2011 There is a way to fix the shine with a hex editor but I havn't been able to find my old files,remember the Fokker DII I sent you? I am worried about Jan's method because it looks like he is just changing the stock model lod with a hex editor and that might be problematic for release.He posted some excellent WIP and I hope he continues to finish them.I know what you mean it looks like the real world has taken the few old timers we had.Can't really say I blame them as it looks like the interest has dropped off and if TK decides to drop his planned EP2 then I think FE may be on the way out.It was a good run and I hope it continues.I'll be playing FE2 until FE3 comes out ;) I always liked your DII skins just so much you can do but it is a huge improvement. Share this post Link to post Share on other sites
+sinbad 27 Posted January 15, 2011 (edited) Don't count FE out just yet. Quack74 is doing some great work. Whatever magic Tuma is working, it will certainly be impressive. I take the long lag as a holiday break, combined with the rather tedious method he is using (and hopefully simplifying!). We never know when the old hands will rejoin us. One feature this game offers is the capacity to do add ons. I'll probably never live long enough to be proficient with 3dMax, but there may be others who know how to make Max sing and dance who will contribute. Meanwhile I intend to just keep tinkering. I'll keep fumbling with the single seat Strutter, the Staakens and also the Fokker D.II, that I not only recall but now have on the desktop. I'm trying to add the pully assembly at the trail edge of the top wing over the cockpit that handled the wing warping cable. That is just one of the bits that Bort didn't address, and it has always bothered me. It is taking a lot of fussing to get it done though! Send me a PM and tell me what you need to address the texture gloss. Edited January 15, 2011 by sinbad Share this post Link to post Share on other sites
+whiteknight06604 934 Posted January 15, 2011 Thanks for the updates Sinbad,I'll never give up on FE I just get a little depressed when I see something with it's potential being "ignored"The forum here is rather much like a ghost town some days but after a forced 7 month exil due to my computer dieing lack of funds for repairs Santa delivered and I'm back.I hope to start skinning again once I'm back up to speed.I cna't remember if I asked you before but do you have the original Fokker DII I sent you? I lost mine 2 Hard drives ago.If you do anyway you can send it to me?Good luck on the 1 seat Strutter I will be looking forward to it. Share this post Link to post Share on other sites
+ojcar 157 Posted January 15, 2011 With a little imagination, some .ini work and new skins, we can have some good placeholders for some planes. For example, a Nieuport 17 with a German skin can be a Siemens-Schukert DI (a German fighter used in Russian front). With a Italian skin, the DH4 could be the Pomilio PE and the Aviatik CII can be an Italian SALM Share this post Link to post Share on other sites
+gterl 1,213 Posted March 23, 2017 (edited) SAML S.1 Edited March 23, 2017 by gterl 2 Share this post Link to post Share on other sites
+quack74 329 Posted March 24, 2017 I did the same thing a couple years ago for the Austrian Front. I use the Aviatik as an Italian S.I.A7B. I removed the exhaust manifold and added a gun to the upper wing (its a schwarzlose though). I tried to remove the fuselage radiators on the sides but one is part of the fuselage. So I tried to paint them to match the fuselage color. 3 Share this post Link to post Share on other sites
+whiteknight06604 934 Posted March 24, 2017 lol i did the same thing too a while back. ;) I asked Capun a while back if he could update the Aviatik lod so that the radiators could be selected. I used the usual ini trick to remove them for a smoother experience to the fuselage.I'd love to see a true SAML or other Italian 2 seater but we have so many great additions since I first posed this that I'm pretty satisfied. 2 Share this post Link to post Share on other sites
+gterl 1,213 Posted March 24, 2017 LOL PS: Quack..did you ever release those skins (and the corresponding decals)? Where can I find them? Look wayyy better than mine :-) 1 Share this post Link to post Share on other sites
+quack74 329 Posted March 24, 2017 I did so many skins for the Austrian-Italian front. I did almost every available plane. I did research for skins, pilots, Fliks, and squadriglia. I made a campaign and added all the skins and pilots for 1918. I want to post all of it but there is so much. The readme files will take for ever. The skin files would be huge too. Just like my Verdun terrain upgrade, I have to just do it I guess. 1 Share this post Link to post Share on other sites