+Veltro2k Posted March 19, 2011 Posted March 19, 2011 object-aircraft-squadron- Numbers.lst object-aircraft-squadron- Decals.ini-FilenameFormat=Aircraft\squadron\num object-aircraft-squadron- num000.tga - num011.tga But all aircraft have the same number ? what am I doing wrong ?
+quack74 Posted March 19, 2011 Posted March 19, 2011 object-aircraft-squadron- Numbers.lst object-aircraft-squadron- Decals.ini-FilenameFormat=Aircraft\squadron\num object-aircraft-squadron- num000.tga - num011.tga But all aircraft have the same number ? what am I doing wrong ? Make sure in the Decal.ini for what ever skin you want to use, the decal level is set to "DecalLevel=2" for the mesh you intend to use the serial numbers. [Decal019] MeshName=Vertical Stabilizer DecalLevel=2 <--------------------------here DecalFacing=RIGHT FilenameFormat=AlbatrosD5a/D/Serial Position=-3.83,0.45 Scale=0.7 DecalMaxLOD=3 [Decal020] MeshName=Vertical Stabilizer DecalLevel=2 DecalFacing=LEFT FilenameFormat=AlbatrosD5a/D/Serial Position=-3.87,0.45 Scale=0.7 DecalMaxLOD=3 hope this is what you were talking about
+ErikGen Posted March 19, 2011 Posted March 19, 2011 (edited) Check the DecalLevel value ... for individual numbers should be = 2. ... ops ... few seconds later. Edited March 19, 2011 by ErikGen
+Veltro2k Posted March 19, 2011 Author Posted March 19, 2011 Yep 2 was the magic number... thank you all
FrankD Posted March 19, 2011 Posted March 19, 2011 Yep 2 was the magic number... thank you all No way! This is THE Magic Number.
+Dave Posted March 22, 2011 Posted March 22, 2011 well, should we be afraid or...? Too late JP....I already am.....
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