+Brain32 Posted May 19, 2011 Posted May 19, 2011 (edited) Hi guys! I've been tampering with something, and although I haven't been around here as much as I used to, I'm pretty sure this wasn't covered before. To finally get to the point and spare you the drama about me having less free time and yadda,yadda,yadda...you know how you have loadouts sorted into: RECON, AirToAir, Strike,SEAD etc? Of course you do, well now thx to the mission editor you can add more like this: 1. First of course you edit your "beloved" loadout.ini for example just adding this: [Custom01] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[16].WeaponType=AIM-120A Loadout[16].Quantity=1 Loadout[17].WeaponType=AIM-120A Loadout[17].Quantity=1 Loadout[18].WeaponType=AIM-120A Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-120A Loadout[19].Quantity=1 Loadout[24].WeaponType=AIM-120A Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-120A Loadout[25].Quantity=1 Save it and go off into the game, now don't just set a quick mission and fly messing again with your loadouts but enter mission editor and check this out dudes: It's there And it sure works I quad-checked it and as you can see you can add many of them, so if you have more than one favorite loadout it's now very easy to use it in-game. So there you go, if you already knew this then...why didn't anybody told me?!!! Edited May 19, 2011 by Brain32 1 1 Quote
+Wrench Posted May 19, 2011 Posted May 19, 2011 OK -- now THATs cool!!! bout time too!! wrench kevin stein Quote
+Gr.Viper Posted May 19, 2011 Posted May 19, 2011 Ask TK if he's planning something with it. Maybe some day we'll be able to arm entire flights with a few clicks? Quote
+Brain32 Posted May 19, 2011 Author Posted May 19, 2011 That's exactly what you can do with this, ofcourse you have to pre-enter the loadouts in your loadout.ini's. It works for all flights, you can change both friendly and enemy flights loadouts like that Quote
+Spectre8750 Posted May 19, 2011 Posted May 19, 2011 Yeah Cool I exploited similar back in Jan for my F-16A _NETZ_(10) OPERATION OPERA.MSN Called on the Strike2 Loadout in the MSN file. Loadout[01].WeaponType=AIM-9L Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9L Loadout[02].Quantity=1 Loadout[03].WeaponType=MK82 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=MK82 Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=MK82 Loadout[05].Quantity=3 Loadout[05].RackType=TER Loadout[06].WeaponType=MK82 Loadout[06].Quantity=3 Loadout[06].RackType=TER Loadout[07].WeaponType=F16CTank Loadout[07].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 [strike2] Loadout[01].WeaponType=AIM-9L Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9L Loadout[02].Quantity=1 Loadout[05].WeaponType=MK84 Loadout[05].Quantity=1 Loadout[06].WeaponType=MK84 Loadout[06].Quantity=1 Loadout[07].WeaponType=F16CTank Loadout[07].Quantity=1 Loadout[10].WeaponType=AIM-9L Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9L Loadout[11].Quantity=1 Quote
+Stary Posted May 19, 2011 Posted May 19, 2011 now that's a find Brain32 ok, anyone found that "apply loadout to whole squadron" button yet? j/k Quote
Lexx_Luthor Posted May 19, 2011 Posted May 19, 2011 (edited) Custom load outs available to KMD (and LMD I think) have always been available. There, I use [TestFlight] for MiG Ye-152M (frankenmodded Insky J-8) wingtip missiles which give a superb Buck Rogers sci-fi look. But, they couldn't hold the giant missile stable for pre-launch tracking, so they were going back to under wing pylons where I use [AirtoAir] loadout, but the program was cancelled in the face of MiG-25P. and no its not a "mig 21" Edited May 19, 2011 by Lexx_Luthor Quote
+EricJ Posted May 20, 2011 Posted May 20, 2011 http://combatace.com/topic/61375-creating-custom-loadouts-for-your-airplane/ Quote
+daddyairplanes Posted January 13, 2022 Posted January 13, 2022 (edited) so to add (since i couldnt find this in here earlier) you can also set default start dates for the loadouts. say for when different weapons were used. example below Strike<-------------------------------------------------------------- original Loadout[01].WeaponType=Mk15 Loadout[01].Quantity=1 Strike_61 <-------------------------------------------------------------- original StartDefaultDate=1961 <----------------------------------------- the first line in red sets the starting date DefaultFor=STRIKE <--------------------------------------------- the second line in red will make this loadout the default for what ever stock mission you need. in this case STRIKE Loadout[01].WeaponType=MK39_3M Loadout[01].Quantity=1 also remember to add square brackets to your mission types, Strike and Strike_61 in this example. adding in the post seems to strike out the text after adding like so Edited January 13, 2022 by daddyairplanes lines keep being striken through and a line keeps going missiong 1 Quote
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