tonix Posted May 22, 2011 Posted May 22, 2011 View File Peninsula Iberica Beta Version 0.1 Terrain of Peninsula Iberica and Morocco - Algeria This Terrain is a Beta project. -------------------------------------------- Installation: Unrar the folder of España and paste in the folder WOE/...../Terrains Works with GernanyCE.Cat Estract the Nations .ini in the Flight folder and change the Alignment of Morocco nation to ENEMY [Nation133] Name=Morocco DisplayName=Royal Moroccan Air Force Alignment=ENEMY PilotNameList=NamesArabic.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=POOR GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str StartDate=1956 ------------------------------------------------------------------------------ Thanks Mauricepiesligeros for your great job in the tileset of "SCW" Credits: -Tonix -Mauricepiesligeros -Brain_32 21/05/2011 Submitter tonix Submitted 05/22/2011 Category Terrains 2
ArturR Posted May 22, 2011 Posted May 22, 2011 Unfortunately does not work in SF2, it hangs up when we go to hangar section.
macelena Posted May 22, 2011 Posted May 22, 2011 (edited) Unfortunately does not work in SF2, it hangs up when we go to hangar section. I have an all4 merged install and it works, you need SF2E for the tilesets to work properly. On the other hand, there is trouble with the mission editor, when you create a ground unit in the sea (ie, an aircraft carrier) it should appear as a naval unit, however, it seems sea isn´t recognized as such, so the editor puts tanks there Btw, a lot of thanks! Edited May 22, 2011 by macelena
ArturR Posted May 22, 2011 Posted May 22, 2011 Well I have SF2 Europe + exp2, hmmm dont know what is the problem...
tonix Posted May 22, 2011 Author Posted May 22, 2011 Unfortunately does not work in SF2, it hangs up when we go to hangar section. For SF2 you add this lines in the España.Data: [HeightOffset] LowDetailMesh=-1.0 WaterMesh=1.8 [NormalTextureMaterial] / /UseEffectShader=TRUE / / =EffectShaderName=TerrainEffect.fx EffectShaderName=terTerrainEffect.fx [WaterTextureMaterial] / /UseEffectShader=TRUE / / =EffectShaderName=WaterEffect.fx EffectShaderName=terWaterEffect.fx [backgroundMaterial] / /UseEffectShader=TRUE / / =EffectShaderName=FarTerrainEffect.fx EffectShaderName=terFarTerrainEffect.fx DepthBufferCheck=TRUE DepthBufferWrite=TRUE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=CLOCKWISE LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 BlendOp=ONE NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=NO_OP [solidObjectTextureMaterial] / / = EffectShaderName terSolidObject.fx [AlphaObjectTextureMaterial] / / = EffectShaderName terAlphaObject.fx I play in SF2 PachJun010 , its ok
+Wrench Posted May 22, 2011 Posted May 22, 2011 prolly missin the _water.bmp; which is needed fro the SF2 mission builder. 1
Derk Posted May 22, 2011 Posted May 22, 2011 Well. what a surprise, and a nice on it is !!! Nice landscape, mountains, cities, tiling and running very well. Just a few tiles still missing - about 5 as far as I saw, can easily be spotted- so in my opinion a great job for a Beta, thanks a lot !!!! :good: Houdoe, Derk
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