shadow1249 Posted August 15, 2011 Posted August 15, 2011 Having a problem with Fmkj6 Lightning everytime it starts a atke off run the Caockpit canopy gos up any fixes for this as i cant seem to find one. Quote
MigBuster Posted August 15, 2011 Posted August 15, 2011 Change the canopy section in Fmk6_data.ini Heres one way [Canopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=MANUAL MaxDeflection=30.0 MinDeflection=0.0 ControlRate=0.3 AnimationID=3 Other ways have been posted Quote
Wrench Posted August 15, 2011 Posted August 15, 2011 I guess the Knowledge Base isn't working??? http://combatace.com/topic/53913-canopy-operations/ Quote
Lexx_Luthor Posted August 16, 2011 Posted August 16, 2011 Oddly, I like the auto method...or I just got used to it. SF 2008 introduced a reversal in the animation ini code. The deploy and retract lines -- just swap the numbers and it works properly again. Even oddly-er I went to fire up my BUFF Lightning and it crashes the game, either player or AI only. It worked the last time I used it, but that was some time ago. I did just build a new box, so that may be it in some way. That would be weird though. Re~downloaded BUFF's Lightning and it works stock. I'll have to see if I suffered another corrupt data issue. Corruption of data is something I've been worried about over the new generations of large hard drives (say 100GB and up). A "simple" backup plan can't help this, cos you just backup the bad stuff. So recently I've been leaving my old backups alone, not backing up anything more to them. Quote
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