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Operation Darius - Part 2

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Operation Darius - Part 2

Operation Darius


Mods Folder Paks, In Various Parts


As the entire mods folder would have been FAR to huge to upload (855 megs zipped with 7z), the varous and sundry folders have been broken down into parts.


You'll need to d/l EACH and EVERY part, and then unzip them into a temp folder to reassemble the entire thing.


Once assembled, you'll need to create a stand-alone mods folder for the 'NATO Action Group' (aka NAG - or call it whatever you want).


You'll then delete ALL the folders from the NAG mods folder, and use ONLY those supplied. (With the exception of the main /Objects folder - you still need someplace to put the G0,Decals,Pilots, Weapons and aircaft. BTW, the aircraft d/l is divided into 3 parts)


You can, OTH, simply install the GroundObjects, Aircraft, Pilots, Weapons, Guns, and Decals to a regualar install, but you do so at your own risk. There is a distinct possiblity of severe damage to said install.


Howver, use of the varous GroundObjects would probably NOT cause any difficulties. Many of them you may already have; 99.9% of the original releases were WRONG in how they were handled either for incorrect Nations applied and/or the complete and utter lack of proper Userlist.inis. This has been corrected.


As yet, there is no 'Campaign' built for this .. it's designed for running single missions, as outlined in the various threads in the General Discussion Forum. You'd be adivsed to read through those, to get a feel for what's going on



This is Part 2, which contains the following sub-folders for your Mods folder's main /Objects folder, as seen in the screenshot above:








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BTW, the aircraft d/l is divided into 3 parts)


they've all been uploaded; just waiting for one of the other Staff to do the approval.


you all remember what happens when I approve my own files -- for some reason, they get messed up.

So...rather than take THAT risk (especially with zips running on the average 200+ megs....) well... you see my reluctance!


it's worth the wait!

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will some a/c issues be fixed? I had selectable, invisible, non-fireable Mavs on Harrier etc

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