Icarus999 Posted October 27, 2012 Posted October 27, 2012 How does one edit/ create custom TOD files for specific tiles? Often I find that the placement of houses and trees is pretty random and does not match the given tile layout. maybe I missed it but Im not finding any tutorials or advice in the KB. - Thank you
+Wrench Posted October 27, 2012 Posted October 27, 2012 (edited) unfortunately, there is no tutorial ... can only be done the 3W TE... and follow the streets, to get "the grid" expect to spend 1 + hour per tile (cities are the worst) the screenies should show you the steps, pretty much. after opening 'texture map list', selcet the tile and go from there. it's the 'Terrain Object' box thingy in the lower right of pic 2 black objects buildings, white are trees. Edited October 27, 2012 by Wrench
+Wrench Posted October 28, 2012 Posted October 28, 2012 I should ammend what I posted, with the caveat that "I did't follow the roadway's in the tile screenie above", but you get my drift! (but did on the finished tile -- as one can see on the Eritrea map, where that tile is used - sea2city50)
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