Do335 Posted January 6, 2013 Posted January 6, 2013 (edited) so in a campaign, a F-80 using set of skins in folder "A" for example, is upgrading to F-84 using skins in folder "B". here's what i (painfully) found: Unless... the F-80 also has set of skins in a folder called "B", the upgrade won't go thru? is this correct and why as it seems ridiculous to me.... Edited January 6, 2013 by Do335 Quote
FastCargo Posted January 6, 2013 Posted January 6, 2013 I'd assume it has something to do with the squadron. FC Quote
morteza1374 Posted January 6, 2013 Posted January 6, 2013 FastCargo why don't you answer my massage? Quote
Spinners Posted January 6, 2013 Posted January 6, 2013 FastCargo why don't you answer my massage? How extremely rude to hijack someone else's post! 2 Quote
Do335 Posted January 6, 2013 Author Posted January 6, 2013 hehe... for a moment i thought i hit the jackpot or summin:) Quote
RogerSmith Posted January 6, 2013 Posted January 6, 2013 FastCargo why don't you answer my massage? Because FastCargo doesn't want to give Happy Endings during massages? :D Quote
FastCargo Posted January 6, 2013 Posted January 6, 2013 morteza1374, the reason I don't answer is that I tend to be select in who I respond to and what I respond about. I normally respond to folks via PM who are my friends, fellow modders, moderators, and admins, and people who have been part of the CA community for a long time. I will also respond to folks if they are having very specific issues with the website that shouldn't be brought up in public. Most other things, I prefer the request or issue be posted publicly in the appropriate part of the forum...that way all can benefit. If I don't respond there, it usually means I don't have the time, or I'm not interested, or both. If I don't respond in public, then it's a virtual certainty I am not going to respond via private message on the same topic. Now, back to the topic at hand....I believe the squadron has to remain the same when a base gets an upgrade. I'm not sure though. FC 1 Quote
Do335 Posted January 8, 2013 Author Posted January 8, 2013 I believe the squadron has to remain the same when a base gets an upgrade. I'm not sure though. well i tried everything i can think of... squadron entry in textureset.ini is the same, campaign unit data reference an entry in squadron list using "squadron=" and with/without "unitname=" but no avail. the skin folder name has to match. i suppose that's why in tk's and eburger's big release packs all the skin folders have generic names like "USAFSilverX" etc... but i can be wrong.. Quote
+Soulfreak Posted January 8, 2013 Posted January 8, 2013 Maybe it has something to do with the date in the textureset.ini of the skins? Quote
Do335 Posted January 9, 2013 Author Posted January 9, 2013 well thnx for the tips gents, at ease with upgrades now anyway. another tip by tk http://bbs.thirdwire.com/phpBB3w/viewtopic.php?f=11&t=3963 by my testing it doesn't affect the squadron the player's flying from i.e. player squadron will receive the upgrade specified in data.ini, but AI squadrons could be delayed Quote
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