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I've installed the mirage factory SFP2 f-14 superpack on my SFP1,the plane works fine,the only problem is that my wing are fixed to maximum swept angle(so closed),everytime,there's a way to solve that??? pleaaase!

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Use the SF1 data, or the swingwings part of the data (copy/paste)

 

[LeftSwingWing]

SystemType=HIGHLIFT_DEVICE

DeploymentMethod=AUTOMATIC_MACH

Setting[1].Angle=24.0

Setting[1].DeployValue=0.79

Setting[1].RetractValue=0.84

Setting[2].Angle=48.0

Setting[2].DeployValue=0.49

Setting[2].RetractValue=0.54

MaxDeflection=48.0

MinDeflection=0.0

ControlRate=0.3

ModelNodeName=LeftWing

RotationAxis=Z-Axis

CDdc=0.0150

CLiftdc=0.0800

ReverseModelOrientation=TRUE

 

[RightSwingWing]

SystemType=HIGHLIFT_DEVICE

DeploymentMethod=AUTOMATIC_MACH

Setting[1].Angle=24.0

Setting[1].DeployValue=0.79

Setting[1].RetractValue=0.84

Setting[2].Angle=48.0

Setting[2].DeployValue=0.49

Setting[2].RetractValue=0.54

MaxDeflection=48.0

MinDeflection=0.0

ControlRate=0.3

ModelNodeName=RightWing

RotationAxis=Z-Axis

CDdc=0.0150

CLiftdc=0.0800

ReverseModelOrientation=TRUE

 

If it's the same, then I don't know...

If it works it's because it's a SF1 LOD.

 

Try with another much better SF2 model...

Edited by Cliff11

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you canNOT use SF2 models in SF1. The LODs are unicode, which that engine cannot read.

 

so, you left with the TMF Turkey, or moveing to SF2. no 2 ways about it

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Ah Wrench the TMF SF2 F-14 superpack .lod's are in ANSI, Skin textures are .bmp. :biggrin:

Edited by RAVEN

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the 3rd Wire one's in Unicode, as the original question was

 

I'd like to use the sfp2 model,much better

 

personally, I like the TMF ones better!!

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The SF2 model you could use in WOI Operation Kadesh, if you could extract it from SF2 cat file.

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yes, I remembered that AFTER I'd posted ... all lods are locked away

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