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 ...per that sim-outhouse thread, some 3ds Max plugins are compatible with gmax, and I was wondering if that is or is not the case with TK's 3ds Max plugins.

 

I don't know the answer to that question as I know next to nothing about Gmax.  It appears that some Max plugins will work in Gmax, but the killer is exporting a Gmax model into a TW game.  I would be very surprised if TK's exporters work in Gmax because of its extreme age.  Gmax is basically a truncated version of Max4.2, while most of TK's exporters were designed for Max8, Max9, or Max2008.

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Gmax won't accept the 3rd Wire exporter. Otherwise, we'd have been using it 10+ years ago!!!  :biggrin:

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