redwolf 19 Posted May 21, 2013 I am in the process of adding all the goodies for Ojscar's campaign and was wondering how skins and campaigns work together. Will the campaign call for a specific skin and what happens if i don't have that particular skin installed - will it crash? Share this post Link to post Share on other sites
Panama Red 22 Posted May 21, 2013 When you look at the campaign file, it will list specific skins for each plane. As for crashing, I think it will default to what ever the default skin is for that plane, but since I always add the skins, I am not 100% sure on that answer. Share this post Link to post Share on other sites
SpinyNorman 1 Posted May 21, 2013 (edited) i've got FE2, and in that If you don't have the skin, the plane will be pure black. So like Panama said, if you go into the data.ini file for each campaign there will be the different squadrons, what plane they use, and what skin they use. Edited May 21, 2013 by SpinyNorman Share this post Link to post Share on other sites
+quack74 329 Posted May 22, 2013 For custom skins to appear in campaigns you need to add these lines to the end of any "AirUnit"s parameters after "UpgradeType". The default skin for that particular aircraft will show if no custom skin name is added. [AirUnit001] AircraftType=CamelF1_130_No45 Squadron=45RAF UnitName=No.45 Squadron, RAF StartDate=6/15/1918 ForceID=1 Nation=RAF DefaultTexture=No45 Sqn StartNumber=1 BaseArea=Rehaupal Aerodrom RandomChance=60 BaseMoveChance=20 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=70 Morale=50 Supply=80 Intelligence=40 MissionChance[sWEEP]=10 MissionChance[CAP]=10 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=10 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=00 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=00 MissionChance[bALLOON_BUSTING]=10 MissionChance[bALLOON_DEFENSE]=10 UpgradeType=NEVER ---Add these lines bellow----- KnownAce[01].LastName=Frew KnownAce[01].FirstName=Matthew KnownAce[01].RankID=1 KnownAce[01].NumMissions=25 KnownAce[01].AirKills=5 KnownAce[01].AircraftNumber=1 KnownAce[01].Texture=No45 Capt Matthew Frew KnownAce[02].LastName=Hand KnownAce[02].FirstName=Earl KnownAce[02].RankID=2 KnownAce[02].NumMissions=25 KnownAce[02].AirKills=5 KnownAce[02].AircraftNumber=2 KnownAce[02].Texture=No45 Ltn Earl Hand KnownAce[03].LastName=Moody KnownAce[03].FirstName=Henry KnownAce[03].RankID=2 KnownAce[03].NumMissions=25 KnownAce[03].AirKills=5 KnownAce[03].AircraftNumber=3 KnownAce[03].Texture=No45 Ltn Henry Moody KnownAce[04].LastName=Firth KnownAce[04].FirstName=John KnownAce[04].RankID=2 KnownAce[04].NumMissions=25 KnownAce[04].AirKills=5 KnownAce[04].AircraftNumber=4 KnownAce[04].Texture=No45 Ltn John Firth KnownAce[05].LastName=Masters KnownAce[05].FirstName= KnownAce[05].RankID=2 KnownAce[05].NumMissions=25 KnownAce[05].AirKills=5 KnownAce[05].AircraftNumber=5 KnownAce[05].Texture=No45 Sqn KnownAce[06].LastName=Catto KnownAce[06].FirstName=C.G. KnownAce[06].RankID=2 KnownAce[06].NumMissions=25 KnownAce[06].AirKills=5 KnownAce[06].AircraftNumber=6 KnownAce[06].Texture=No45 Sqn KnownAce[07].LastName=Oxley KnownAce[07].FirstName=Rice KnownAce[07].RankID=2 KnownAce[07].NumMissions=25 KnownAce[07].AirKills=5 KnownAce[07].AircraftNumber=7 KnownAce[07].Texture=No45 Sqn KnownAce[08].LastName= KnownAce[08].FirstName=Howell KnownAce[08].RankID=2 KnownAce[08].NumMissions=25 KnownAce[08].AirKills=5 KnownAce[08].AircraftNumber=8 KnownAce[08].Texture=No45 Sqn Share this post Link to post Share on other sites