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Posted

We mod SF2 "down" for WW2 sims...Has anyone ever modded FE2 "up" for the same? Is the game engine "optimized" in any way for props? Any thoughts?

Posted

it lacks alot of the commands for gear and flaps( they will work with auto pilot) and no radio commands. It would be best for interwar stuff but WW2 stuff will fly but it is pretty limited unfortunatly.

Posted

Ah, thanks whiteknight, just that I'm seeing a lot more FE2 traffic lately, just as I think interest is building in SF2 WW2 mods...put two and two together and get...?

Posted

it lacks alot of the commands for gear and flaps( they will work with auto pilot) and no radio commands. It would be best for interwar stuff but WW2 stuff will fly but it is pretty limited unfortunatly.

 

I've just heard from one who knows that those things are there; just not called out in the Default Control.ini. Could be why they work on autopilot. Very interesting. I'll have to try some verification.

Posted (edited)

I have no idea. I think at one point somone was talking about adding the commands manualy or something but the whole conversation was a bit over my head to be honest.

 

if you try adding anything from SF to FE I would try to do it from SF at the same patch level as FE.

Edited by whiteknight06604
  • 2 weeks later...

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