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The golden days before the transistion to a single plane navy.

 

Back when fighter country actually meant "fighter".

 

 

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Where do we get such men as these? Believe it or not those vids brought a tear to my eye. Bravo Zulu!

 

Can understand.

 

Forever thankful for those men, women, and their families whom have made scarifices so others could live to see another day.

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    • By zachtan


      View File F-14D Schnee (Ace Combat Zero)

      What is it?
      It's a paint scheme for the F-14D Super Tomcat of the Belkan Air Force, 22nd Air Division, 4th Tactical Fighter Squadron "Schnee", from the game Ace Combat Zero.
      The Belkan Air Force 22nd Air Division, 4th TFS "Schnee" Squadron operated four F-14D Super Tomcat and one EA-6B Prowler. The Schnee pilots used their aircraft to their best in battle. Their tactics rely on confusing and surrounding their enemies. Their F-14D Super Tomcats engage at both short and long distances thanks to their BVR weaponry, while the entire unit is supported by an EA-6B Prowler (not included) which jams enemy radar.
      The Schnee Squadron was sent to the front-lines at the start of the Belkan War. Stationed at Curado Air Base, within the skilled 22nd Air Division, they inflicted considerable damage on southern independent state forces and helped the Belkan Air Forces push towards Ustio, mainly in aerial combat. In one account above Monte Rosa, Ustio on March 30th, the Schnee Squadron encountered two squadrons, believed to be from the Ustian 4th Air Division. The two squadrons were promptly destroyed. The Schnee Squadron is accredited with dozens of air-to-air kills such as this around the Belkan borders.
      Throughout the war the Schnee Squadron saw much action; despite being shot down on more than one occasion.
      It wasn't until the Schnee Squadron entered the fray in area B7R during Operation Battle Axe, that they encountered the Ustian 6th Air Division, 66th Air Force Unit 'Galm'. The battle ended with the entire Squadron being shot down in B7R.
      Which addon(s) are required?
      The Mirage Factory F-14 Tomcat Super Pack V1.32 by Caesar (Link to File)
      (You will also have to add a new nation Belka into nations.ini, instructions inside)
      Credits
      Skin and Decals : Zachtan1234
      Template : column5 (Link to Template)
      Check out my other work :
      F-16C Windhover Squadron (Ace Combat 6)
      F-15C Galm Team (Ace Combat Zero)
      F-22A Gryphus Squadron (Ace Combat X)
      F-5E Wardog Squadron (Ace Combat 5)
      F-15E Sorcerer (Ace Combat Zero)
      JAS 39 Gripen-C Indigo (Ace Combat Zero)
      F/A-18E Grun Team (Ace Combat Zero)

       
       
       
       
       
       


      Submitter zachtan Submitted 10/15/2017 Category What If Skins  
    • By zachtan

      What is it?
      It's a paint scheme for the F-14D Super Tomcat of the Belkan Air Force, 22nd Air Division, 4th Tactical Fighter Squadron "Schnee", from the game Ace Combat Zero.
      The Belkan Air Force 22nd Air Division, 4th TFS "Schnee" Squadron operated four F-14D Super Tomcat and one EA-6B Prowler. The Schnee pilots used their aircraft to their best in battle. Their tactics rely on confusing and surrounding their enemies. Their F-14D Super Tomcats engage at both short and long distances thanks to their BVR weaponry, while the entire unit is supported by an EA-6B Prowler (not included) which jams enemy radar.
      The Schnee Squadron was sent to the front-lines at the start of the Belkan War. Stationed at Curado Air Base, within the skilled 22nd Air Division, they inflicted considerable damage on southern independent state forces and helped the Belkan Air Forces push towards Ustio, mainly in aerial combat. In one account above Monte Rosa, Ustio on March 30th, the Schnee Squadron encountered two squadrons, believed to be from the Ustian 4th Air Division. The two squadrons were promptly destroyed. The Schnee Squadron is accredited with dozens of air-to-air kills such as this around the Belkan borders.
      Throughout the war the Schnee Squadron saw much action; despite being shot down on more than one occasion.
      It wasn't until the Schnee Squadron entered the fray in area B7R during Operation Battle Axe, that they encountered the Ustian 6th Air Division, 66th Air Force Unit 'Galm'. The battle ended with the entire Squadron being shot down in B7R.
      Which addon(s) are required?
      The Mirage Factory F-14 Tomcat Super Pack V1.32 by Caesar (Link to File)
      (You will also have to add a new nation Belka into nations.ini, instructions inside)
      Credits
      Skin and Decals : Zachtan1234
      Template : column5 (Link to Template)
      Check out my other work :
      F-16C Windhover Squadron (Ace Combat 6)
      F-15C Galm Team (Ace Combat Zero)
      F-22A Gryphus Squadron (Ace Combat X)
      F-5E Wardog Squadron (Ace Combat 5)
      F-15E Sorcerer (Ace Combat Zero)
      JAS 39 Gripen-C Indigo (Ace Combat Zero)
      F/A-18E Grun Team (Ace Combat Zero)

       
       
       
       
       
       


    • By Caesar


      View File TMF F-14 Tomcat Super Pack v1.32
      The Mirage Factory F-14 Tomcat Super Pack V1.32 22 APR, 2017
       
      What it is:
      This is the F-14 Tomcat Super Pack v1.32 Full. It includes addition of Direct Lift Control to the Flight Model, AI AIM-54 Phoenix Missiles, modified Iranian F-14 loadouts and other minor adjustments.
       
      =================
       
      Installation:
       
      =====CAUTION=====
      1. This was tested at July 2013 patch level, on an "All 5 Merged" install, as well as a "vanilla" SF2:NA install. Because it uses AvionicsF14A.dll, will require at least SF2:NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels).
       
      2. It is HIGHLY recommended you back up your current F-14s to a back up folder. If you have extra skins installed and wish to keep your current folders, be ABSOLUTELY CERTAIN to delete the cockpit folders from each aircraft folder after backing up, as this install features updated cockpits, and retention of the old folders will lead to artifacting on the RWR, VDI, and other systems. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data.
      =================
       
      1. Unzip the contents of the F-14SP_V132.7z file into a folder.
       
      1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06!
       
      2. Open your Strike Fighters 2 mod folder (e.g., C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
       
      3. CAUTION: (ONLY FOR PRE-v1.30 VERSIONS), DELETE THE PRE-1.30 COCKPIT FOLDERS!!! FAILURE TO DO SO WILL CAUSE ARTIFACTING ON THE VDI, HSD, RWR, AND POSSIBLY OTHER SYSTEMS!!!
       
      3.a. IGNORE STEP 3 IF YOU ARE UPDATING v1.30 OR v1.31
       
      4. Copy the contents of the unzipped Effects, Flight, Missions, Objects, and Sounds folders into your SF2 mod folder, allowing all files to overwrite (Effects, Flight, Missions, Objects\Aircraft, Objects\Weapons, etc).
       
      4a. (RECOMMENDED) Review the flight manual for tactical employment of the F-14.
       
      5. Go fly!
       
      NOTE:
      If this either a new install or an update to the F-14SP v1.30 or 1.31, follow the above procedure, allowing all files to overwrite. If this is an update to 1.14-1.22, follow step 3; for in-depth instructions, follow the F-14SP V132 Installation Instructions.pdf
       
      =================
       
      EXTRAS:
       
      -You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V132 word document (Para 6.1-6.3) for install procedures and recommendations.
       
      =================
       
      Aircraft Included:
       
      F-14A (1974-1984, 1982-1995, 1996-2004)
      Iranian F-14A (1977-2030)
      F-14A+ (1987-1990)
      F-14B (1991-1995, 1996-2005)
      F-14D (1992-1995, 1996-2006, 2005-2006)
       
      =================
       
      List of effective changes:
       
      v1.32 22 Apr 2017
       
      1. Added Direct Lift Control, based on Cliff7600's spoiler speedbreak mod
      2. Added AI Phoenix missiles with Rmax of 65nm to improve AI F-14 Probability of Kill
      3. Updated flight manual to reflect DLC change and AI AIM-54 (now 75pgs)
      4. Assigned White external fuel tanks to F-14A_74 and F-14A_IR (IR does not carry externals by default)
      5. Fixed White fuel tank capacity (was not adjusted with grey tank prior)
      6. Updated Iranian F-14A loadouts to better match most current data from ACIG
      7. Updated/Added Iranian AIM-7E-3 and AIM-9J models to equip Iranian F-14As
      8. Changed F-14A_IR availability date to 2030
       
      v1.31 1 Aug 2016
       
      1. Updated engine static thrust to match NATOPS installed measurements
      2. Updated flight manual to reflect thrust change
       
      v1.30 11 Jun, 2016
       
      1. Updated F-14A/B cockpit by Chris "ToS" with tweaks by Crusader & Caesar
      2. Fixed radar scan elevation in VSL-Hi
      3. Adjusted aircraft empty weights to remove gun ammo and trapped fuel
      4. Added AI F-14s to improve AI survivability in a dogfight
      5. Adjusted default gun tracking range to 1000ft/305m. Gun is now more accurate both with and without lock. (Crusader noticed & it was implemented)
      6. Adjusted auto-departure numbers to allow the aircraft to fly and depart more naturally
      7. Adjusted maximum altitude to provide player engines a buffer between 55,000 and 60,000 feet.
      8. Updated cockpit avionics & weapon symbology
      9. Updated Wing Sweep schedule and gave Glove Vanes smooth animation to match NATOPS
      10. Reduced effectiveness of ALQ-100 & 126
      11. Adjusted bands on the AN/ALR-45/50 to match published data
      12. Adjusted AoA Indexer to match NATOPS (green = slow, yellow = on-speed, red = fast)
      13. Adjusted F-14D_96 loadouts to remove extra AIM-7 loaded into Station 5 alongside AIM-54s
      14. Adjusted Sedjil pylon allowable weight (was too low to equip missile)
      15. Added inaugural cruise paint schemes for VF-1, -2, -14, -24, -32, -41, -84, -114, and -213
      16. Adjusted avionics symbology
      17. Added 74-page F-14 SP Flight Manual “F-14SP 01-F14ABD-1.pdf”
      18. Fixed ACM Panel (Crusader)
      19. Fixed F-14A_82 CAP loadout, which put the ALE-29/39 in the wrong location
      20. Fixed jettison point of ECA/EFA to forward Phoenix Station 6R to match installed location
      21. Changed skins to .jpeg format to significantly reduce size of mod without sacrificing detail
      22. Adjusted external tank fuel quantities to 1800 lbs/tank (maximum internal and external fuel together now matches real-world 19,800lbs, rather than over 20,000lbs).
      23. Adjusted engine thrust and Specific Fuel Consumption (SFC). The F110 had approximately 60% of the TF30’s SFC. The F110 was adjusted to lower SFC, while the TF30 was adjusted to increase SFC.
       

      =================
       
      Credits:
       
      Model: Flying Toaster, Oli
      Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar
      FM: ThirdWire, Caesar, Column5, Spectre8750, Cliff7600
      Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
      Pilots: Old_Diego, CrazyhorseB34
      Skins: Dave, Spectre8750, Column5, Caesar
      NATOPS Textures: Chris
      Extra Hangar and Loading Screens: Dave
      Ejection Mod: Stary
      Testing: Caesar, Sup Gen, Dave, EricJ, Spectre8750, Saisran, Cougar_1979
      Weapons: Ravenclaw, wpnssgt, Bunyap and others
      New Phoenix: Ravenclaw
      Manuals/Flight Manual: Caesar
       
      ===Dedidacted to Oli===
      Submitter Caesar Submitted 06/28/2016 Category F-14  
    • By viper63a


      View File SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider!
      SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider!
      By Viper 07/03/2015
       
      TopGun Pilots flies again in StrikeFighters 2!!!! Yep...nuff said.
       
      This mod will not update any existing SF2 files, but I recommend that you back up your mod folder (...\Objects\Pilots).
       
      There are 2 steps to this install...(Three counting backing up!)
       
      1) Copy the contents of the "To_Mod_Folder" to your target mod folder. My StrikeFighter2 mod on Win97 64-bit was, but yours my be different...
       
      C:\Users\<your_id>\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic\
       
      * It will ask to overwrite, go ahead and overwrite. This mod should not change anything you already have installed - unless you, by some chance named something with the same names as I did. Hence the back up recommendation.
       
      NOTE: You should be able to install these pilots in SF2 game for most, if not all, jets. It doesn't have to be an F-14 or StrikeFighters2 NorthAtlantic. Have Mav and Goose fly and F-111?!! Enjoy!
       
      2) Locate and update the "data.ini" file of the jet you want these pilots installed in. In my example, I will update the "F-14A_82_DATA.INI" file located in...(again, your location may be different)...
       
      C:\Users\<your_id>\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic\Objects\Aircraft\F-14A_82
       
      * In my example, I am updating the "F-14A_82_DATA.INI" file. In the target jet's folder, locate the "*DATA.INI" file. Edit the file in a text editor (Notepad) and "Find" the "Crew" section in the "*DATA.INI" file. In this section, there should be a [Pilot] and [CoPilot] (if the plane has a copilot. F-14's do) sub-section.
       
      * Look for the "PilotModelName=..." entry and update it with Maverick and Goose's info (it's the name of the folders and ini files you copied into ...\Objects\Pilots in Step 1).
       
      NOTE: All pilots and copilots in your flight for this plane will get this change...So if you have a wingman, Mav and Goose will show up there too...Sorry, this can't be helped...
       
      All available Pilots...
       
      TG_Maverick
      TG_Goose
       
      TG_Viper
      TG_Jester
       
      TG_Iceman
      TG_Slider
       
      Example...Installing Mavrick and Goose into the "F-14A_82_DATA.INI" file...
       
      // Crew ---------------------------------------------------------
       
      [Pilot]
      SystemType=PILOT_COCKPIT
      // Updated Maverick as the Pilot
      PilotModelName=TG_Maverick
      Position=0.0,4.99,1.46
      SeatModelName=seat_F-15
      SeatPosition=0.00,4.94,0.87
      MinExtentPosition=-0.25, 4.52, 0.32
      MaxExtentPosition= 0.25, 5.53, 1.54
      CanopyNodeName=canopy_frame_outer
      CanopyAnimationID=10
      HasArmor=TRUE
      ArmorMaterial=STEEL
      Armor
      .Thickness=12

      Armor .Thickness=12
      Armor[REAR].Thickness=12
      Armor[bOTTOM].Thickness=12 
      [CoPilot]
      SystemType=PILOT_COCKPIT
      // Updated Goose as the CoPilot
      PilotModelName=TG_Goose
      Position=0.00,3.59,1.52
      SeatModelName=seat_F-15
      SeatPosition=0.0,3.54,0.93
      MinExtentPosition=-0.25, 2.98, 0.32
      MaxExtentPosition= 0.25, 3.99, 1.54
      HasArmor=TRUE
      ArmorMaterial=STEEL
      Armor
      .Thickness=12
      Armor
      .Thickness=12
      Armor[REAR].Thickness=12
      Armor[bOTTOM].Thickness=12
       
      ---------------------------------------------------------
       
      * Save the data file and Maverick and Goose FLYS AGAIN!!! Do you feel the need for speed yet?
       
      That's it!!
       
      Credits and extras:
       
      I re-skinned AmokFloo's excellent LOD. If you want the full * Florian - "AmokFloo" package, you can get it here
       
      * Western Style Pilot Models (SF1/SF2)
       
      http://combatace.com/files/file/6693-western-style-pilot-models/
       
      Interested in some more TopGun mods? Check out my menu screens!
       
      SF2 NorthAtlantic "Top Gun" Themed Hi-Res 1920x1080 Menu Screens and Music! Version 3
       
      http://combatace.com/files/file/15249-sf2-northatlantic-top-gun-themed-hi-res-1920x1080-menu-screens-and-music/
       
      SF2 NorthAtlantic "Top Gun" Themed Hi-Res 1024x768 Menu Screens and Music! Version 4
       
      http://combatace.com/files/file/15244-sf2-northatlantic-top-gun-themed-hi-res-1024x768-menu-screens-and-music/
       
      Enjoy!
       
      = Viper =
      Submitter viper63a Submitted 07/02/2015 Category Pilot Mods  
    • By Warwolf01


      View File Afterburner Climax Brave Fangs
      Basen on Afterburner Climax Brave Fangs F-14D
      Submitter Warwolf01 Submitted 03/14/2015 Category F-14  
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