+SidDogg Posted September 4, 2013 Posted September 4, 2013 Hey folks, quick question. Does anybody know what would cause SF2 to freeze at the Single Mission Screen, whenever I click the pencil to use Mission Editor? It's been happening to me for a bit now, perhaps somebody else went through this, and fixed it. Any thoughts? SidDogg
+CrazyhorseB34 Posted September 4, 2013 Posted September 4, 2013 Sometimes when I try to magnify the map it freezes.
+SidDogg Posted September 4, 2013 Author Posted September 4, 2013 But that's what i'm saying. I don't make it to the Hangar Screen. I'm at the Single Mission Screen, i select the icon for the Mission Editor, and the whole front end just STOPS. I'm at my wits' end with it, honestly lol SidDogg
+CrazyhorseB34 Posted September 4, 2013 Posted September 4, 2013 For me it is only sometimes and on certain Terrains. For me it is a rare problem that I largely ignore. Oddly enough the main culprit seems to be the Philippines '44, and Kamchatka.
+dtmdragon Posted September 4, 2013 Posted September 4, 2013 (edited) I had this issue when using certain add on aircraft I had given too long a name. ie the name of the aircraft was to many characters. I had to shorten the name. Edited September 4, 2013 by dtmdragon
+SidDogg Posted September 4, 2013 Author Posted September 4, 2013 ...hmmm. I'll have to try that one. ↑ SidDogg
+SidDogg Posted September 4, 2013 Author Posted September 4, 2013 ...hmmm, that's why. It works on SF2 regular, but not SF2NA... Is anybody else full-4 merged? How is your ME doing? SidDogg
+Soulfreak Posted September 4, 2013 Posted September 4, 2013 Got in SF2NA also probs. Mostly like that when a just created mission loads, the screen freezes.
+MigBuster Posted September 4, 2013 Posted September 4, 2013 If SF2 works and its part of the same install as SF2NA - then probably a mod Maybe start by cutting the Menu folder out, running the game, then if still crashing try another folder etc to narrow it down
+SidDogg Posted September 5, 2013 Author Posted September 5, 2013 ...yeah, you were right. it seems kout's MISSIONEDITOR.INI was the problem. i don't know what difference there is between his and that of the latest patch, but it certainly needs to be looked into. note to self: just don't use kout's MISSIONEDITOR.INI SidDogg
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