Wilches 1,172 Posted October 20, 2013 Gents, I´ve been messing on Hs 129B Data.ini in order to make the tail whell unit NOT to retract as the real plane. No luck... I set the following parameters: // Landing Gears ------------------- [TailGear]SystemType=LANDING_GEARRetractable=FALSE <----- set as FALSE - doesn´t workDeployTime=5.0AnimationID=DragArea=0.08HideGearNode=FALSEModelNodeName=TailGearInsideNodeName=ShockAnimationID=4ShockStroke=0.04SpringFactor=0.1DampingFactor=0.1WheelNodeName=TailWheelRotationAxis=X-AXISReverseModelOrientation=FALSERollingRadius=0.13CastoringWheel=TRUECastoringNodeName=Steerable=TRUEMaxSteeringSpeed=30.88Locking=FALSEMaxSteeringAngle=45.0InputName=YAW_CONTROLControlRate=1.0HasBrakes=FALSERollingCoefficient=0.05MaxLoadFactor=4.0 What I did wrong and how to make it work? Thanks buddies!! Share this post Link to post Share on other sites
+Crusader 2,101 Posted October 20, 2013 If it is animated together with the main gear ( one animation, which is the case IIRC, ), then you cant separate the tail wheel by changing ini stuff. I've heavily updated the 129 for my own WWII/ WoR install which is somewhere in deep storage now. All kinds of stuff.. from engines, RPM, cockpit RPM gauges, ammo counters, ammo loads, gun pod ammo loads, armor ... But I too had to live with a (inaccurately) retracting tail wheel :D And the canopy is opening the wrong way too, IIRC.. moving up instead of sliding back... Share this post Link to post Share on other sites
Wilches 1,172 Posted October 20, 2013 Thanks for replying Crusader. I´ll keep on trying. I just removed the tailwheel doors and made some corrections on skin. I´ll keep you guys aware of any new discover. Thanks! Share this post Link to post Share on other sites
+Cliff7600 1,148 Posted October 20, 2013 Here's my attempt [Tail] ... SystemName[004]=DummyTailWheel [DummyTailWheel]SystemType=HIGHLIFT_DEVICEDeploymentMethod=AUTOMATIC_SPEEDSetting[1].Angle=10.0Setting[1].DeployValue=0.0Setting[1].RetractValue=400.0MaxDeflection=10.0MinDeflection=0.0ControlRate=1.0AnimationID=4 [TailGear]SystemType=LANDING_GEARRetractable=FALSEDeployTime=4.0DragArea=0.25HideGearNode=FALSEModelNodeName=TailGearShockAnimationID=ShockNodeName=ShockTravelAxis=Z-AXISShockStroke=0.11SpringFactor=1.0DampingFactor=2.0WheelNodeName=TailWheelRotationAxis=X-AXISRollingRadius=0.205ReverseModelOrientation=FALSECastoringWheel=TRUECastoringNodeName=Steerable=TRUEMaxSteeringSpeed=41.15Locking=TRUEMaxSteeringAngle=25.0InputName=YAW_CONTROLReverseInput=TRUEControlRate=1.0HasBrakes=FALSERollingCoefficient=0.05MaxLoadFactor=3.0IsSkid=TRUEContactPoint=0.0,-6.12,-0.575 The wrong thing is the tail wheel is not rolling anymore Share this post Link to post Share on other sites
Wilches 1,172 Posted October 21, 2013 Thanks a lot Cliff7600. Works like a charm! 1 Share this post Link to post Share on other sites
+Crusader 2,101 Posted October 21, 2013 The brute-force "retract at all costs" method.... whatever works ;D 1 Share this post Link to post Share on other sites