Sheriff001 Posted November 24, 2013 Posted November 24, 2013 Is there a way to get the armament selection switch to SPL WPN when I select the nuclear bomb? In real life, I presume this would activate the nuclear consent circuits. Quote
Wrench Posted November 24, 2013 Posted November 24, 2013 not without TK's MAX file for the cockpit. would need to add the animation to the knob/switch/thingy. Quote
Sheriff001 Posted November 24, 2013 Author Posted November 24, 2013 I've never tried with with an AGM-12 loaded, but with Mk 82, and AIM-9 loaded, it will switch between "GUNS|AIR", "CONV BOMBS", and "MISSILES|AIR". It uses "GUNS|AIR" when the M61 is selected, regardless of whether you cycle through air to air, or air to ground weapons. Does the MAX file limit the knob to moving to certain positions? Quote
+Crusader Posted November 24, 2013 Posted November 24, 2013 NUC wpn type is using the same ID number as normal bombs, #4. Its possible though by changing the whole switch from Type=WEAPON_TYPE_SELECTOR to Type=WEAPON_TYPE_ID and then making a ID list which includes a specific number for the Nukes.. Quote
+Crusader Posted November 24, 2013 Posted November 24, 2013 Use attached ini , I've changed the selector type to the ID type. Basic ID list with mostly stock weapons and Mk43 + B61 included, you have to add all nukes you have in your weapons folder to the list and give them all ID #10 Cockpit ini is from my F-105 sight mod which any serious F-105 user should have anyway ;D F-105D_66_COCKPIT.zip Quote
Sheriff001 Posted November 24, 2013 Author Posted November 24, 2013 Done, and it worked. Thanks! Quote
Wrench Posted November 24, 2013 Posted November 24, 2013 swwwwweeeeeeeeeeeeeeeeeeeeeetttt!!!!!!!!!!!!!!!!! Quote
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