+quack74 329 Posted December 5, 2013 .......... .......... ............ ................ ................... Hats off to anyone who ever made a terrain from scratch! It is worth it in the end though....right?......Is there an end? 2 Share this post Link to post Share on other sites
Wrench 9,846 Posted December 5, 2013 yes, the satisfaction if nearly orgasmic... and no; it never ends ... the tiles go on and on and on and on...... (did you use my trick of painting the road sections, so as to obtain perfect alignments??? Share this post Link to post Share on other sites
+quack74 329 Posted December 6, 2013 What I have been doing to line up tiles is, since the FE tiles are 512x512, I create a new clear .tga that is 1024x1024. This way I can fit 4 different tiles in one .tga. I can rotate them any way I want to line up roads, rivers and terrain colors. Works really well and it's quick. I nice trick to thin out some trees too is to open the Terrains' Data.ini and find any texture and cancel out the AlphaObject parameter ( // ). The buildings stay but bye bye to all the trees. Makes for a more realistic farm country. Share this post Link to post Share on other sites
+gterl 1,211 Posted December 6, 2013 I can tell you rivers and the corresponding heigh-map (fixing as no river flows uphill) is even worse Share this post Link to post Share on other sites
+quack74 329 Posted December 6, 2013 I can tell you rivers and the corresponding heigh-map (fixing as no river flows uphill) is even worse I'm sure it is. I'm glad I don't have to mess with the river tile positions at all. Share this post Link to post Share on other sites
Wrench 9,846 Posted December 6, 2013 good thing you're not working on WW2 China... you know how many frakking rivers there are in China!!!???? you can see what I mentioned (I think in another thread here), about 'painted' edges for the tiles. Everything comes out perfectly aligned Canton region, pearl river estuary. grass fields, paddies, airfields etc Share this post Link to post Share on other sites
+Gepard 11,289 Posted December 7, 2013 The road connection works also with TE without problems. Share this post Link to post Share on other sites
+Stephen1918 1,474 Posted December 10, 2013 Wrench - I really like your idea of color coding the tiles. It makes terrain modding much easier. Share this post Link to post Share on other sites
Wrench 9,846 Posted December 10, 2013 thanks! it's actually one of my BETTER ideas. Just like in cartoons, it came to me like a bolt from the blue (light bulb included!!) Share this post Link to post Share on other sites