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Piecemeal

Crazy Shadows - Anybody know of a fix?

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Hi all.

 

I was contacted a while ago by another member who has this problem on Desert4:

 

post-29988-0-22310800-1390778771_thumb.jpg

post-29988-0-57599300-1390778790_thumb.jpg

 

I thought I had it sorted as I made a few changes to some files and passed them on to him.

If I remember correctly, there was a similar problem with another terrain before. Something to do with SHD files for the said objects. All seems OK at my end, even with the shadow effects on "Unlimited".

 

Anybody know of a fix?

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Ah looks like the Pit1.LOD shadow bug

Got a tip to change shadow to False in the ini and in the meantime i found a reworked Pit in the DL section.

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pull the pit1.ini from any of my terrains, or

 

copy paste this into a new notepad 'sheet'

 

[LOD001]
Filename=pit1.lod
Distance=6000

 

[shadow]
CastShadow=FALSE
ShadowCastDist=500
MaxVisibleDistance=2000

 

 

and "save as..." into the Desert4 terrain folder as

 

pit1.ini

 

known issue, reported almost 3 years ago to TK by me.

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Ah looks like the Pit1.LOD shadow bug

Got a tip to change shadow to False in the ini and in the meantime i found a reworked Pit in the DL section.

yeah was fed up of the shadow lines so made new one...

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