+acesfakia Posted April 21, 2014 Author Posted April 21, 2014 ok..this is the 3ds... file for max...2008 and later.... Do-28.rar
+Soulfreak Posted April 22, 2014 Posted April 22, 2014 do-28 skyserv... Doe's anyone want it....? Sure! 1
+acesfakia Posted April 22, 2014 Author Posted April 22, 2014 ..thank you soulfreak.... .is not a very ......important ...../sirius work.....but...maybe is will be use as a ground object..../ ...target.... That i was waiting....for some one's ..moder's...like you...to help...and inprove.....many think's... Thank you again for your time
+acesfakia Posted April 28, 2014 Author Posted April 28, 2014 awacs for turkey .....and australia...... 1
+acesfakia Posted May 22, 2014 Author Posted May 22, 2014 and the beachcraft....C-12...... is one in the Skunworks A-Team......
+acesfakia Posted July 26, 2014 Author Posted July 26, 2014 ok...i make the landing ship....and i change from obj ...to 3ds.......file ...and is black......?!!!!!!! Any help.......
+russouk2004 Posted July 26, 2014 Posted July 26, 2014 Thats one drawback of such conversion...it turns polys,reverses them
+russouk2004 Posted July 26, 2014 Posted July 26, 2014 Easily fixable...polys just need flipping,any polys moved.?.move back or replace them...saving as .max file as he goes...
+acesfakia Posted July 28, 2014 Author Posted July 28, 2014 (edited) ...i will...up load...soon.....?????? !!!!!!! all......fixed or not for more experience...people...than...me.... is also one more ...like that....the suffren........ please take alook.....\ thank you in advance all of you...... p.s the timoni is the model....and the suffren is the missiles..... For the missille system i borrow it from Ticonderoca model and remake........it also new weapon.s on it timoni.rar Suffren.rar Edited July 28, 2014 by acesfakia 4
+WhiteBoySamurai Posted July 29, 2014 Posted July 29, 2014 Would you like some assistance finishing that Suffren? 2
Eole Posted July 29, 2014 Posted July 29, 2014 Take a look at this link perhaps you'll find some valuable informations about Suffren Class https://www.dropbox.com/sh/rlrng37qd6yxdiv/AABJJ_VYR5hULsx56gACrY9xa
Peugeot205 Posted July 29, 2014 Posted July 29, 2014 Would you like some assistance finishing that Suffren? The project itself was my idea , in fact I'm somehow the "manager" of the project. Whiteboysamurai you are the best ship builder of the SF series so both Acesfakia and me , and everyone in general would be delighted if you can help us with the project.
+WhiteBoySamurai Posted July 30, 2014 Posted July 30, 2014 Glad to help. This ship may take more time to finish than I anticipated. It might look mostly the same right now, but so far I've: -Fixed scaling issues -Fixed a plethora of spikes and double-sided faces that would have caused huge issues with textures and shadows. (Was this based on a sketchup model?) -Optimized the hull and unwrapped it for texturing -Rebuilt the superstructure as a single seamless piece for easier texturing If anyone else would like to work on some missing parts (like the illumination radars) it would save us some time. 1
Peugeot205 Posted July 30, 2014 Posted July 30, 2014 Glad to help. This ship may take more time to finish than I anticipated. It might look mostly the same right now, but so far I've: -Fixed scaling issues -Fixed a plethora of spikes and double-sided faces that would have caused huge issues with textures and shadows. (Was this based on a sketchup model?) -Optimized the hull and unwrapped it for texturing -Rebuilt the superstructure as a single seamless piece for easier texturing If anyone else would like to work on some missing parts (like the illumination radars) it would save us some time. I have no idea about 3d modeling, but I can texturize the model I have experience with that.
+acesfakia Posted July 30, 2014 Author Posted July 30, 2014 Glad to help. This ship may take more time to finish than I anticip It might look mostly the same right now, but so far I've: -Fixed scaling issues -Fixed a plethora of spikes and double-sided faces that would have caused huge issues with textures and shadows. (Was this based on a sketchup model?) -Optimized the hull and unwrapped it for texturing -Rebuilt the superstructure as a single seamless piece for easier texturing If anyone else would like to work on some missing parts (like the illumination radars) it would save us some time. thnk you samuri....great work.....!!!!! no is not from schetch ...file.... and yes maybe was 2 many double faces.....!!! I was rush,.....think's.... nd yes i have mke a other part...........s and i will up load it....
+WhiteBoySamurai Posted July 31, 2014 Posted July 31, 2014 Don't worry, I had similar problems when I started making models. I will continue to work on the Suffren, so please send any additional parts you make. 2
+acesfakia Posted August 2, 2014 Author Posted August 2, 2014 (edited) i want to thank : whiteboysamurai russouk2004 wrench......and many more moder's for answers and help...... I just figure out why is the black ...piecies....box...or drawing part's in the model's....i have pic....down...!!! And also i just see it only the model's from the sketchup....site (3d werhouse)......THANK"S a LOT...!! I still......learn.....!! Is so many think's....that's why is one more reason......that i make a right choisse....to be part of this site. One more time thank you all..... Edited August 2, 2014 by acesfakia
+russouk2004 Posted August 2, 2014 Posted August 2, 2014 correct...polys get flipped....3ds also puts polys in odd places...a lot will need deleting form some conversions of 3ds files.
+WhiteBoySamurai Posted August 10, 2014 Posted August 10, 2014 A typhoon is keeping me under house arrest this weekend, so I got a lot of work done on the Suffren. Close to 80% of the mesh is done and mapped, just need to add the fire control radars (because I am having trouble finding good photos of them) and some finer details. The biggest challenge will be to texture the main radome properly. It needs to have a seamless pattern like this: 6
+acesfakia Posted August 12, 2014 Author Posted August 12, 2014 I want to say a big thank to whiteboysamurai.......!!! I change the metric ...to 1 meter.....scale...and find out the right ..scale...etc......!! 2
+WhiteBoySamurai Posted August 22, 2014 Posted August 22, 2014 It's gradually getting there. Started textures, but still need to finish a few parts. 4
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