+Veltro2k Posted May 6, 2014 Posted May 6, 2014 Is anyone still pursuing the possibility of when you choose a bomber, more then two will show up ? The AI does it when you fly an intercept mission why cant it be done when we fly a bomber mission ? Quote
Wrench Posted May 6, 2014 Posted May 6, 2014 Escort missions give you full squadrons as well. gotta be something in the base coding that's not allowing it on Player Controlled bombers Quote
Wilches Posted May 6, 2014 Posted May 6, 2014 There must be a file controlled somehow... I made a criterous search through all the .INIs files in every Data files and nothing related to this was found. Well, as far as my skill alloweds. Quote
FastCargo Posted May 6, 2014 Posted May 6, 2014 Guys, am I missing something? I have massed formations of 9 each group (Oyster 1-1 to 1-9)...up to a max of 16 aircraft with me as the lead. Ignore the paintjob...I'm still working on the FM and it will eventually get a different paint scheme, decals, and maybe spec/normal maps... FC 1 Quote
FastCargo Posted May 6, 2014 Posted May 6, 2014 Kevin, can you zip one you are having trouble with and send it to me via PM? FC Quote
Wrench Posted May 6, 2014 Posted May 6, 2014 (edited) They're all in the ww2 downloads section, Harold .... any USAAF or RAF bombers. me wonders if it isn't a formations issue or AircraftRole= (I assume -oh! that word!- the Spirts are set as BOMBER, not ATTACK?) hmmm..... in the ww2 formations ini... we have this (note the bold) [FormationType002]Name=USBomberFormationType=AIRBaseLevel=2Level[01].Name=SquadronLevel[01].Size=4Level[01].Formation[01]=USBomberSqLevel[02].Name=FlightLevel[02].Size=2Level[02].Formation[01]=USBomberFlLevel[03].Name=ElementLevel[03].Size=2 this is the STOCK 3W formation set further down, we have this for WW2USBomber: [FormationType005]Name=WW2USBomberFormationType=AIRBaseLevel=6Level[01].Name=BombGroupLevel[01].Size=3Level[01].Formation[01]=WW2USBomberBGLevel[02].Name=FlightLevel[02].Size=3Level[02].Formation[01]=WW2USBomberSqLevel[03].Name=ElementLevel[03].Size=3Level[03].Formation[01]=WW2USBomberElm which is more like it. I'm going to try an experiment, and use these numbers in the 002 setup, and test. Hopefully, we'll start getting the correct bomber formations. BTW, there's statements for mediums and attack as well To say nothing of Japanese, German and Italian formation statiements.....hmmm....interestering.... Edited May 6, 2014 by Wrench Quote
FastCargo Posted May 7, 2014 Posted May 7, 2014 Looks okay...though my Nations.ini for the force I'm using uses USBomber as the default bomber formation. Formation.Bomber=USBomber I have no altered Formation.ini file (pretty sure there is such a thing)...using bone stock ini file. FC Quote
Wrench Posted May 7, 2014 Posted May 7, 2014 there's a ww2 nations ini, that has the various statements for formations, and the ww2 formation ini. I swapped out the "stock" (first listed USAF) formations, and it still only give 2 aircraft when player flown. This is in, of course, a dedicated ETO mods folder. yours definitely looks right .. flights of 3 each. Let me experiment more; without using the ww2 formations ini. I'll rewrite the ww2 nations ini and return everything to stock, and see what happens below is a screenie of what most of us are getting Quote
Wrench Posted May 20, 2014 Posted May 20, 2014 I've been away from it for a number of days for reasons not really important (eye issues) Here's the weird thing ... occasionaly, I've been getting the flight of 3 in single missions; other times, it's back to 2. There's NO rhyme or reason. I'll keep fiddling/testing as I can Quote
+Veltro2k Posted May 21, 2014 Author Posted May 21, 2014 tried posting this issue in thirdwire,...not 1 response Quote
Wrench Posted May 21, 2014 Posted May 21, 2014 did you really expect one??? Seems like all us Modders got hung out to dry. Only "customer service" issues seem to get anwswer over the last 12-14 months. what I did was change the USAF formations pointer BACK to stock: [Nation002]Name=USAFDisplayName=U.S. Army Air ForceAlignment=FRIENDLYPlayerFlyable=TRUEPilotNameList=NamesUSAF.lstRankList=RanksUSAF.lstCallsignList=CallsignsUS.lstFormation.Fighter=USFighterFormation.Attack=USFighterFormation.Bomber=USBomberFormation.Transport=USBomberFormation.Tank=USTankFormation.MobileAD=USADPilotTrainingStandard=EXCELLENTGenderRatio=0DebriefSuccessMusic=DebriefSuccess.wavDebriefFailMusic=DebriefFail.wavDebriefKilledMusic=DebriefKilled.wavSpeechFile=USAFSpeech.catSpeechTextFile=USAFSpeechText.catMedals=MedalsUSAF.iniMedalTextFile=MedalsUSAF.strUseFAC=TRUE and in the Formations.ini, sorta rearranged things: [FormationType002]Name=USBomberFormationType=AIRBaseLevel=6Level[01].Name=BombGroupLevel[01].Size=3Level[01].Formation[01]=WW2USBomberBGLevel[02].Name=FlightLevel[02].Size=3Level[02].Formation[01]=WW2USBomberSqLevel[03].Name=ElementLevel[03].Size=3Level[03].Formation[01]=WW2USBomberElm mind you, I'm still using the "ww2" type formations ini, but only with changes to the US bombers. UK, RA, Japanese and Luftwatte could possibly be the same. Or, have the Axis (Italy, Germany, Japanese Empire and IJN) use the Soviet bomber formations. The damn odd thing is, when you DON'T fly bombers, the AI has the correct formations. It's only when player-flown that the screw up occurs. Quote
TheWarrior Posted May 29, 2014 Posted May 29, 2014 So. Does any one know why bombers don't fly in a larger squadron formation in campaigns but instead two or three aircraft. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.