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Similar Content
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By Mr_Tayto
Question mark on the title because I am flying a VA-12 Skyhawk at the moment and noticed the Ubangis logo on the fuselage is missing. I just wondered if this is on purpose or for some other reason. Everything else is perfect!
I would have tagged the creator but I can't remember who it was (and couldn't find their name in the readme). EDIT: I see now it's @Nyghtfall
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By dtmdragon
View File F-4E Kurnass Israeli Airforce pack
F-4E Kurnass Israeli Airforce pack
Included:
- F-4E_Kurnass
- F-4E_Kurnass_72
- F-4E_Kurnass_73
- F-4E_Kurnass_75
- F-4E_Kurnass_78
- F-4E_Kurnass_2000
- F-4E_Kurnass_Super_Phantom (Prototype)
- some new weapons
Animation / Function
- Canopy
- Hook
- Air Refuel
- Wing fold ______________ only on hard wing F-4E´s
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts (Excludes F-4E Kurnass (78) & F-4E Kurnass 2000)
NOTE:
- This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!!
NOTE:
- Stock TW squadron decals are used but with more detailed higher resolution versions that have panel lines and rivets etc for the Isreali Airforce Kurnass squadrons: 69, 105, 107, 119 & 201
NOTE:
- Some texture folder names may seem unusual but it is to create continuity to avoid the bug that stops an aircraft upgrading during a campaign if the texture folder names don't match.
NOTE:
- There were multiple separate F-4E deliveries prior to the 1973 war and due to the variations in the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights, MIDAS4 etc. Not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid ex USAF aircraft during the war! I have rounded them all up into the first three in-game variants below:
F-4E_Kurnass (with & without 'slimers')
F-4E_Kurnass_72 (Hard-Wing & MIDAS4)
F-4E_Kurnass_73 (Soft-Wing & MIDAS4)
Hangar screens are in 1920 x 1080
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
- Campaigns folder contains the stock TW 1973 Yom Kippur War and 1982 Lebanon War campaigns modified to include the aircraft, weapons and textures in this pack.
Credits:
- original model by TW , BPAO , Crab_02
- cockpits from TW & ravenclaw_007
- AUP cockpit Avionics by Cusader
- F-4E USAF pack uploaded by ravenclaw_007
- TISEO made by Crusader
- original F-4E and Kurnass 2000 Templates from Sundowner
- new updated model , textures and weapons by ravenclaw_007
- original F-4E Kurnass 2000 and Super Phantom for Strike Fighters 2 by dtmdragon, Wrench and Sundowner
- fake pilot F-4 chaff/flare by ravenclaw_007
- new Walleye II ERDL Mk.23 Mod 1 by ravenclaw_007
- myself (dtmdragon) for modification of the F-4E USAF pack into an Israeli specific F-4E Kurnass pack with IAF textures, weapons, loadouts and campaign mods
CA fair use agreement applies.
Dan.
Submitter dtmdragon Submitted 07/18/2022 Category F-4
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By dtmdragon
F-4E Kurnass Israeli Airforce pack
Included:
- F-4E_Kurnass
- F-4E_Kurnass_72
- F-4E_Kurnass_73
- F-4E_Kurnass_75
- F-4E_Kurnass_78
- F-4E_Kurnass_2000
- F-4E_Kurnass_Super_Phantom (Prototype)
- some new weapons
Animation / Function
- Canopy
- Hook
- Air Refuel
- Wing fold ______________ only on hard wing F-4E´s
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts (Excludes F-4E Kurnass (78) & F-4E Kurnass 2000)
NOTE:
- This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!!
NOTE:
- Stock TW squadron decals are used but with more detailed higher resolution versions that have panel lines and rivets etc for the Isreali Airforce Kurnass squadrons: 69, 105, 107, 119 & 201
NOTE:
- Some texture folder names may seem unusual but it is to create continuity to avoid the bug that stops an aircraft upgrading during a campaign if the texture folder names don't match.
NOTE:
- There were multiple separate F-4E deliveries prior to the 1973 war and due to the variations in the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights, MIDAS4 etc. Not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid ex USAF aircraft during the war! I have rounded them all up into the first three in-game variants below:
F-4E_Kurnass (with & without 'slimers')
F-4E_Kurnass_72 (Hard-Wing & MIDAS4)
F-4E_Kurnass_73 (Soft-Wing & MIDAS4)
Hangar screens are in 1920 x 1080
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
- Campaigns folder contains the stock TW 1973 Yom Kippur War and 1982 Lebanon War campaigns modified to include the aircraft, weapons and textures in this pack.
Credits:
- original model by TW , BPAO , Crab_02
- cockpits from TW & ravenclaw_007
- AUP cockpit Avionics by Cusader
- F-4E USAF pack uploaded by ravenclaw_007
- TISEO made by Crusader
- original F-4E and Kurnass 2000 Templates from Sundowner
- new updated model , textures and weapons by ravenclaw_007
- original F-4E Kurnass 2000 and Super Phantom for Strike Fighters 2 by dtmdragon, Wrench and Sundowner
- fake pilot F-4 chaff/flare by ravenclaw_007
- new Walleye II ERDL Mk.23 Mod 1 by ravenclaw_007
- myself (dtmdragon) for modification of the F-4E USAF pack into an Israeli specific F-4E Kurnass pack with IAF textures, weapons, loadouts and campaign mods
CA fair use agreement applies.
Dan.
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By Spinners
View File [Fictional] F-105D 'Shalakh' (Osprey) for SF2
F-105D for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire F-105D Thunderchief to give a fictional F-105D 'Shalakh' (Osprey) of the Israeli Air Force with markings for;
107 Squadron - 'The Knights of the Orange Tail'
119 Squadron - 'The Bat'
253 Squadron - 'The Negev'
This should work in any SF2 game featuring the stock Third Wire F-105D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.
BACKSTORY
During the early 1960's Defence Secretary Robert S. McNamara and his team of whiz-kids were on a mission to streamline the US defence budget with 'commonality' being their main area of focus. With the F-4 Phantom now being procured for the USAF as well as for the USN and USMC and with the TFX (F-111) project promising further cost savings it appeared that the two aircraft had the home tactical fighter market covered. So it was no surprise when in October 1963 Republic Aviation were formally ordered to cease further development of the F-105 Thunderchief and to stop production after the current batch of F-105D's and F-105F's.
In early 1964 the Heyl Ha'Avir (Israeli Air Force) were looking for a replacement for the Vautour tactical bomber and openly expressed a preference for the UK's Blackburn Buccaneer. With the end of the Thunderchief production line looming, and with no follow-on project in the immediate pipeline, Republic Aviation proposed a modified version of the Thunderchief F-105D to the Heyl Ha'Avir at a very attractive price and this was eagerly accepted.
With the last USAF F-105D's and F-105F's going through the door production continued with the main production batch of 100 F-105D-35RE aircraft (essentially similar to the F-105D-31-RE but with some Heyl Ha'Avir specified equipment) and powered by the Pratt & Whitney J75-P20W engine rated at 26,500lbs of thrust with reheat. Deliveries of the first F-105D-35-RE aircraft to Israel began in early 1967 and the type soon gained the local name of 'Shalakh' (Osprey). As a happy consequence, the USAF ordered more F-105D's and F-105F's as attrition replacements for Vietnam and this kept the Thunderchief production line open until December 1968.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-105Didf folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-105Didf folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 23rd, 2024.
Submitter Spinners Submitted 10/19/2009 Category What If Hangar
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By Spinners
F-105D for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire F-105D Thunderchief to give a fictional F-105D 'Shalakh' (Osprey) of the Israeli Air Force with markings for;
107 Squadron - 'The Knights of the Orange Tail'
119 Squadron - 'The Bat'
253 Squadron - 'The Negev'
This should work in any SF2 game featuring the stock Third Wire F-105D but has only been tested in a merged install of SF2/SF2V/SF2E/SF2I.
BACKSTORY
During the early 1960's Defence Secretary Robert S. McNamara and his team of whiz-kids were on a mission to streamline the US defence budget with 'commonality' being their main area of focus. With the F-4 Phantom now being procured for the USAF as well as for the USN and USMC and with the TFX (F-111) project promising further cost savings it appeared that the two aircraft had the home tactical fighter market covered. So it was no surprise when in October 1963 Republic Aviation were formally ordered to cease further development of the F-105 Thunderchief and to stop production after the current batch of F-105D's and F-105F's.
In early 1964 the Heyl Ha'Avir (Israeli Air Force) were looking for a replacement for the Vautour tactical bomber and openly expressed a preference for the UK's Blackburn Buccaneer. With the end of the Thunderchief production line looming, and with no follow-on project in the immediate pipeline, Republic Aviation proposed a modified version of the Thunderchief F-105D to the Heyl Ha'Avir at a very attractive price and this was eagerly accepted.
With the last USAF F-105D's and F-105F's going through the door production continued with the main production batch of 100 F-105D-35RE aircraft (essentially similar to the F-105D-31-RE but with some Heyl Ha'Avir specified equipment) and powered by the Pratt & Whitney J75-P20W engine rated at 26,500lbs of thrust with reheat. Deliveries of the first F-105D-35-RE aircraft to Israel began in early 1967 and the type soon gained the local name of 'Shalakh' (Osprey). As a happy consequence, the USAF ordered more F-105D's and F-105F's as attrition replacements for Vietnam and this kept the Thunderchief production line open until December 1968.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-105Didf folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-105Didf folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - January 23rd, 2024.
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