+Veltro2k Posted December 30, 2014 Posted December 30, 2014 Can someone please add a good tutorial with screen shots to the SF2 knowledge base . there was one about weapons chutes but did no work for brake chutes
+russouk2004 Posted December 30, 2014 Posted December 30, 2014 Done quick n easy one,just waiting for approval..
+Wrench Posted December 30, 2014 Posted December 30, 2014 approved it was a fascinating read, too. (considering how little I know about MAX)
+russouk2004 Posted December 31, 2014 Posted December 31, 2014 Can someone please add a good tutorial with screen shots to the SF2 knowledge base . there was one about weapons chutes but did no work for brake chutes http://combatace.com/topic/84946-drag-chute-tutorial-quick-n-easy/
logan4 Posted December 31, 2014 Posted December 31, 2014 Great tutorial! Just as additional information to it. In case someone dares to adventure into making separate mesh for Mainchord-ropes-canvas then during the vertices animation might need to use the max default animation type: Position XYZ, Rotation Euler XYZ, Bezier Scale. The animation also have to be created for each related mesh to work properly in game. Without that the animation will look good in 3dsmax but will not work in the game as you intend it. As I said this only related if you use separate mesh for each main component on the chute system.
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