View File P-51D Colombian Air Force Skin Pack (Fictional)
This is a package of two P-51D skins using the current Fuerza Aérea Colombiana grey paint scheme used for the Super Tucano. One version of the skin has a "shark mouth" on the nose. Nationalities are USA and Spain.
Copy the folders to your Saved Games\DCS\Liveries\P-51D folder.
The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):
table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
You are free to use any of these skins in other projects as long as proper credit is provided in the readme file.
Submitter HomeFries Submitted 06/28/2014 Category Misc/AI Aircraft Skins
DCS World 2.5.1 Open Beta Release
The first version of the video memory manager is implemented. This function will purge the video memory when the budget allocated by Windows is reached. Resources that were not used in the last 10 seconds are the first to be purged. The new OFFLINE mode is now implemented. Users can turn on the OFFLINE mode which permits the game to be used without internet identification and without a time limit. Note: users must turn off the OFFLINE mode on the same PC. OFFLINE mode cannot be turned off from another PC even with the same user login. In addition to many important bug fixes, 2.5.1. also offers updated night lighting.
As always, we look forward to your feedback and suggestions.
You can find the full changelog in the special topic
Chinese Asset Pack for DCS World
China Asset Pack (CAP) is a free add-on for DCS World developed by Deka Ironwork Simulations. It contains several AI aircrafts, ground and navy units, as well as weapons that have served or are currently serving in China. Deka Ironwork will keep on expanding the asset pack and add more AI units in the future.
One of the most exciting features is the Shenyang J-11A (歼-11A) known to NATO as the Flanker B+ whose airframe is based on the Sukhoi Su-27. With 2.5.1, access to this flyable aircraft is available to those who own Flaming Cliffs 3 for DCS World and later on to those that own the Su-27 Standalone.
Key features that make the J-11A unique are:
3D Model changes (New LODs, Pilot and other features) Lighting (Nose gear, Landing Lights and more) Windshield Air-to-Air Weapons and Pods (RKL-609 ECM Pod & the R-77 Medium range missile) Dual Rack for Rockets & Bombs You can read more on these changes in our Forums.
F-15C Aggressors BFM Campaign
The F-15C Aggressors BFM campaign puts you in the cockpit of an F-15C Eagle, as a new Aggressor pilot with the 65th Aggressor Squadron at Nellis Air Force Base.
F-15C Aggressors BFM Campaign video
Based on real world procedures you will fly as Red Air against Blue Air Forces. Upon arrival you will fly a familiarization flight around the Nevada Test and Training Range (NTTR). Then you will face a series of challenging Basic Fighter Maneuver (BFM) missions against similar and dissimilar aircraft.
Your opponents include the F-4E, F-14A, F-15C, F-15E, F-16C, F/A-18C, M-2000C, MiG-29G, CF-188 and MiG-21.
Additionally there are 10 single player practice missions with in-air starts so you can perfect your BFM tactics, techniques and procedures.
There are over 1000 voiceovers and over 45 pages of briefing material including the F-15C Amplified Checklist, RED FLAG Spins, Red Forces In Flight Guide, Maps, Diagrams, Custom Kneeboards and Mission Data cards.
Purchase in the DCS e-shop
DCS: F/A-18C Hornet Update
Matt and Nick are currently in Minsk and Moscow where work on the Hornet and ancillary units is progressing well.
Work has started on the management of aircraft on the CVN-74 carrier deck. Departing aircraft will appear in certain parking and elevators positions and will taxi on to the catapults. Recovering aircraft will taxi to free parking spaces. Subsequent aircraft will go to the elevator and de-spawn. On the deck it will be possible to place static objects (aircraft, equipment, loads). For this purpose we'll provide some new possibilities in the mission editor. A little later, we will show you pictures and videos of this in action.
Persian Gulf Map for DCS World
If you haven’t yet decided to go for this amazing new terrain module, there is still time to Pre-Purchase the Persian Gulf Map now for $39.99 and save 20%! The price will increase to $49.99 at the end of May 2018.
The Persian Gulf Map for DCS World focuses on the Strait of Hormuz, which is the strategic choke point between the oil-rich Persian Gulf and the rest of the world. Flanked by Iran to the North and western-supported UAE and Oman to the south, this has been one of the world’s most dangerous flash points for decades. It was the location of Operation Praying Mantis in 1988 in which the US Navy sank several Iranian naval vessels.
The region also includes the vast Arabian Sea that is well-suited for combat aircraft carrier operations, and it will be an exciting area of operations for the upcoming Hornet and Tomcat. Be it from land bases in Iran, UAE and Oman, or from the deck of an aircraft carrier, the Persian Gulf Map offers a wide array of combat mission scenarios to prove your mettle.
See more screenshots here:
Nick Grey answers your questions
Many of you submitted questions to Nick, and he was happy to answer them for us, from his favorite aircraft, to his thoughts on what is and what he would like to see in DCS World. You can see the answers and discuss them in the dedicated DCS forum topic.
The Eagle Dynamics Team
DCS World 2.5.1 Update
Version 2.5.1 for DCS World is currently in external testing and includes the new Offline Mode and improved memory management as its primary features. Now that it has been built, our valued 3rd parties are updating their aircraft to operating in version 2.5.1. Once this is complete, we will first move this version to the DCS World 2.5.1 Open Beta branch.
Until we can release 2.5.1 with improved memory management, we suggest looking at your System Options in DCS World. One setting that has been found to help out considerably is the Preload Radius setting, cutting that value in half can make a huge difference in load times for multiplayer servers, we suggest tweaking this setting and find what works best for you.
DCS: F/A-18C Hornet Update
Since the last Hornet update, the flight model continues to be refined; Air Combat Maneuvering (ACM) radar modes now auto-lock targets; the ground suspension model has been refined for landing and taxi behavior; a pilot model has been added to the cockpit view; new skins like the Blue Angels, VMFA-122 and low-vis skins for VMFA-232 and 323 have been added; external sounds are even more realistic; LEX vapors are more realistic looking; and Inertial Navigation Systems (INS) ground alignment has been added.
Here you can find three Hornet live streams we did of the Hornet over the upcoming Persian Gulf map:
Part 1: Hornet over UAE and Oman
Part 2: Hornet over Iran
Part 3: Hornet over the Persian Gulf islands
We have also released our 7th Hornet academic video, this one on Hornet waypoint navigation
While this will eventually apply to all aircraft, the Hornet will be one of the first DCS World aircraft to incorporate our new rain drops on canopy effect. While still very much WIP, this little snippet shows of the general tech and animation we are using.
Persian Gulf Map for DCS World
Pre-Purchase the Persian Gulf Map now for $39.99 and save 20%! The price will increase to $49.99 at the end of May 2018.
SA-2 Guideline (S-75 Dvina) Coming to DCS World
Although DCS World includes a large selection of Surface-to-Air Missile (SAM) systems, the iconic SA-2 Guideline (S-75 Dvina) has been absent. We are now in the final stages of bringing this historic SAM to DCS World as part of a free update.
Developed and first deployed by the Soviet Union in 1957, the SA-2 was designed as a medium- to high-altitude anti-aircraft systems using command guidance. Serving nations throughout the world, the SA-2 became the mode widely deployed SAM in history, with variants produced in China and Iran. It was an SA-2 that led to the shoot down in Francis Gary Powers in a U-2 spy plane over the Soviet Union in 1960.
A typical SA-2 SAM battery consists of a "Fan Song" missile guidance radar, six two-stage S-75 missiles with launchers, and reload vehicles. A typical SA-2 battery is laid out with the launchers forming a characteristic "flower" pattern. Multiple batters comprise an SA-2 battalion, with a supporting "Spoon Rest" early warning radar and command and control vans. Three SA-2 SAM battalions are then organized into a larger SA-2 SAM regiment.
The SA-2 is still in service to this day and will provide a valuable element to creating even more realistic DCS World battlefields.
DCS World War II Assets Update
There are three primary components that currently make up the DCS World War II, the Normandy 1944 map, the warbirds, and the World War II Assets Pack. We’d like to update you on each of these:
DCS: Normandy 1944 Map
Since the map’s release, there have been several improvements like new period objects (windmills, water towers, farm houses, etc.), better beach lines, corrected mesh errors, cleaned up textures, and more detail in the England portion of the map. Currently, Urga Media (the developer) is occupied with their Syria map. However, once the Syria map is complete, we will discuss with them further improvements to the Normandy map like use of speedtrees.
In addition to completing the final touches to the Spitfire (fuel tanks and bombs), our other primary focus has been the P-47D. More so than any other warbird though, this has been the biggest challenge due to the lack of data. Following the war, all wind tunnel and needed flight dynamics data was destroyed. To overcome this, we are using Flow Vision to recreate the needed data. This has proven a long and expensive endeavor. However, to create the detailed flight dynamics that DCS requires, we consider it mandatory.
In consideration of what to work on after the Thunderbolt and Me-262, we asked people to express what they would like to see next, thanks for all the votes, we have submitted the results to the team and will look at what can be done in the future! You can view the results here:
Forum World War II Assets Pack
Many new aircraft and ground units are in development for the DCS World War II Assets Pack and we’ve included images of a few of them in this week’s newsletter. We plan to release the first big update to the pack in June 2018. At that time, the cost of the pack will increase by $5 given the additional content.
The Eagle Dynamics Team
We at Eagle Dynamics would like to wish you all a wonderful holiday and a great 2018! 2017 has proved to be a great year for DCS World with the release of several great modules like the Normandy 1944 Map, the updated Su-33, the AV-8B Night Attack V/STOL, the AJS-37 Viggen, many fantastic campaigns, new objects and units for the DCS World maps like the World War II AI units, the NS 430, improvements to the mission editor and VR, and many, many more.
We and our partners plan even bigger and better things for 2018 to include:
DCS World 2.5 by the end of January DCS: F/A-18C Hornet DCS: Strait of Hormuz Map DCS: F-14 Tomcat DCS: JF-17 DCS: MiG-19 DCS: Mi-24P Hind DCS: F-4E Phantom II DCS: Bo-105 C-101CC variant for the DCS: C-101 module DCS: Yak-52 DCS: I-16 DCS: Christen Eagle II New aircraft carriers Other new maps and continued updates to our existing maps Several other unannounced projects We will also be working on improvements to clouds, explosions with improved proximity damage, virtual reality, spotting system, network play, Forward Looking Infrared (FLIR), air-to-air missiles, and performance optimization with the inclusion of the Vulkan API. In parallel, we will continue to support and improve our existing modules.
With the pending release of DCS World 2.5 which will unify our projects and several exiting new modules, we see 2018 as being a great year to be a DCS World fan!
DCS World Winter Sale Continues
Our DCS World Winter sale will be ending on 3 January at 0900 GMT. During this sale, get great savings on the following:
DCS: A-10C Warthog DCS: Black Shark 2 DCS: Flaming Cliffs 3 DCS: Combined Arms DCS: C-101 F-15C for DCS World Su-27 for DCS World Su-33 for DCS World 50% off on all other modules.
Please find these great savings at:
Campaigns Project Updates
We'd also like to take this time to update you on a few of our projects:
DCS World 2.5
Work is going well with all content complete and all blocking bugs resolved! Work though continues on tuning the map and updating paid campaigns that need to be adjusted for the map changes. This primarily entails moving units out of the many new forested areas on the map. We want this move to DCS World 2.5 to be as bug-free as possible.
We have the holiday season fast approaching in Russia, and we need to give our staff time with their loved ones.
Given this, we will be releasing DCS World 2.5 by the end of January 2018. This is not an estimate, this is a promise.
DCS World 2.5 will be released as a new download (NOT an update to an existing version).
Modules under DCS World 1.5 and 2.2 will not need to be re-downloaded or activated. Just do not uninstall DCS World 1.5 and DCS World 2.2 Open Alpha prior to installing DCS World 2.5 Stable, as 2.5 will copy the modules over from 1.5 and 2.2. This should greatly reduce the amount of time to update to DCS World 2.5.
Any files in your Users/Saved Games folder will not be affected.
Movement of DCS World 2.5 would then soon follow to Steam.
DCS: F/A-18C Hornet
We and Belsimtek have been working long hours to bring the Hornet to an Early Access release state. Over the past few months, a lot of our time has been devoted to modeling the many fundamental systems that comprise the aircraft like the engines, fuel, electrical, hydraulic, flight control system, and many others. We are now starting to see the fruits of this labor, as evidence of the recent Hornet preflight, startup, taxi, and takeoff videos.
Before we can release the Early Access version though, there are several important features we need to implement:
Weapon HUD modes Moving map Countermeasures Radar Warning Receiver (RWR) Inertial Navigation System for Waypoints Flight Model Further development of the air-to-air radar Integration of new weapons Improve some of the cockpit art, display fonts, and HUD projection effect Once these items are completed, we plan to release the Hornet into Early Access and we believe it will be an amazing experience!
For Hornet news, please consult our FAQ and our Mini-Updates.
DCS: Strait of Hormuz Map
Our next combat theater map will be the Strait of Hormuz. All of the fundamental work on this map is complete and we are not tuning the elevation mesh, textures, and cleaning up bugs. We expect to release this map in the not-to-distant future and we believe it will be a great home for the Hornet and carrier operations!
As mentioned in an earlier newsletter, this will be an entertainment version of the Yak-52 we are developing for a commercial client. The Yak-52 will launch our new technology for radial engine dynamics which will provide a very realistic engine performance and management. This will be an extremely detailed and realistic simulation of the Yak-52 that will teach by-the-book training and aerobatics. Work is going very well and we are now focusing on the instrumentation and tuning the flight dynamics.
We're sure this will be a great lead-in aircraft for new DCS World players and provide a great progression of Russian combat aviation.
The Eagle Dynamics Team
AJS-37 Viggen: 16-2 Red Flag Campaign
The Viggen campaign for Red Flag is now available!
Purchase in the DCS E-Shop
Video: AJS-37 Viggen: 16-2 Red Flag Campaign
The AJS-37 Viggen: 16-2 Red Flag Campaign is a depiction of flying the AJS-37 Viggen during a typical Red Flag exercise in the skies over Nevada. Take the role of a US Air Force exchange pilot to the Swedish Air Force as you return to take part in a Red Flag in the cockpit of a Viggen. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed by the creators of the Spitfire: Epsom and Mustang: Charnwood campaigns.
All of the missions are based on input from pilots that have flown in Red Flag exercises and will provide you a challenge that will test even the most skilled virtual pilots.
10 handcrafted mission that depict number of types of strike missions a Viggen pilot would fly in combat Highly detailed mission briefings, mission maps, and lineup cards as PDF files Custom voice overs and hundreds of triggers This campaign requires ownership of DCS: AJS-37 Viggen, along with the DCS: NEVADA Test and Training Range map.
In support of the Viggen Red Flag Campaign launch, we are offering a 40% off bundle deal that includes DCS: NEVADA Test the Training Range Map and DCS: AJS-37 Viggen!
Find all of our Specials offers
The Eagle Dynamics Team