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Gulfwarfighter

need help with extracting cat files

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hello

 

i need some help with extracting 2 cat files.

those 2 are from strike fighters project 1

 

MenuData.cat

MenuText.cat

 

from the menu folder.

 

i tryed allmost every extractor but i get every time a error

 

does anybody know how to extract them

or is there anybody out there who can extract them for me?

 

i need those 2 to look in too.

 

how they did something

i cant tell you more at the moment because it spoiled it.

 

but it is for a project involving sf 2.

 

 

 

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The StrikeFighters2 extractor dated 4/1/2012 should do the trick.  This should be in the download section here, or you can get it from the Thirdwire site.

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and only use SF2 files IN SF2. While some are the same, many have had SIGNIFICANT changes

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The StrikeFighters2 extractor dated 4/1/2012 should do the trick.  This should be in the download section here, or you can get it from the Thirdwire site.

yeah thank you.. i am going to try that.

 

and only use SF2 files IN SF2. While some are the same, many have had SIGNIFICANT changes

 

but i know from lot of skinners/modders they use lods out of sfp1

 

i don't going to use any of it i am going to see something. that i want to keep a secret for now

but if its works you all going to enjoy it...

 

it has nothing to do with objects planes etc..

 

just trust me

i did these things a lot for other games. overhauling the main game.

or changing psyhics etc.

The StrikeFighters2 extractor dated 4/1/2012 should do the trick.  This should be in the download section here, or you can get it from the Thirdwire site.

sorry this is a noob question... 4/1/2012... is that the april version?

because i got that one but that one dont let me extract...

Edited by Gulfwarfighter

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i have to use this tool..

catpack. in the sf2 download section..

 

but it works..

 

 

only now i need a tool that makes cat files

Edited by Gulfwarfighter

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Actually, you don't, if you modified some ini parameters then better to leave the new file in the mod install main flight/menu, etc folder than overwrite your original cat file. 

The old SF1 extractor did create a cat file, but most likely you not gonna be able to use it for SF2.

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Actually, you don't, if you modified some ini parameters then better to leave the new file in the mod install main flight/menu, etc folder than overwrite your original cat file. 

The old SF1 extractor did create a cat file, but most likely you not gonna be able to use it for SF2.

okay thanks logan..

 

well sf2 did not get my new ini file...

so i figure i need to put it in too the cat file it self to force it to use it.

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okay thanks logan..

 

well sf2 did not get my new ini file...

so i figure i need to put it in too the cat file it self to force it to use it.

well i get it to work i did put it in too the wrong folder... i had it in the main install folder...

but it has to be .. saved games\xxxx

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yes, just like I linked in another post of your --- all extracted files go in their respective folders in THE MODS FOLDER -- you really need to re-read and fully understand the whole mods folder concept

 

but i know from lot of skinners/modders they use lods out of sfp1

 

 

only if it's not an airplane, and if they don't get caught. Sharing/Uploading 3W lods is subject to expulsion and perma-banning from CA (and yes, there are a few lingering around)

 

over 80% of the SF2 aircraft have been completely remapped from their SF1 versions. The skins are different as are decal locations

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