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By JamesWilson
Hi everyone,
I recently got into weapon modding and wanted to edit some missiles.
I went for the Weapons Folder with the Weapons Editor, and some weapons were missing, even tho i can see them and equip them in-game.
I wanted to edit the AA-2D Atoll for my Su-22M3, but there's no AA-2 folder inside Weapons folder, nor inside plane folder, even tho the missile is equippable and i can see it/use it in-game.
Since there's no Atoll folder, i have no idea how is it possible for me to have it in-game, and even less i know on how am i supposed to edit it through Weapons Editor, since i can't select the folder.
I thought it may be a sort of "built-in-game" missile and for this reason not showing in weapons folder (idk i just made an hypothesis).
So i tried using the CAT Extractor, but seems like not working... no matter which CAT file i select, it says "error opening this .CAT file, no files can be extracted", how's that? How do i fix it? Am i doing something wrong?
Thank you in advance for helping me fixing all these issues or helping me find what i'm doing wrong
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By JamesWilson
Hi,
after seeing the TMF F-14 has wrong and inaccurate speed and fuel indicators, i found out the default Third Wire F-14 has working and accurate ones, but i dont wanna use it cause the TMF Tomcat is better and the cockpit too more realistic too, so can you switch the speed and fuel indicators on the TMF F-14 with the default Third Wire F-14? And for fuel too? Do you need to 3D model and/or do something else other than edit some text files?
And is it or it's not possible to do?
Down here are 2 pictures from the correct cockpit in the default Third Wire F-14:
And 2 from the TMF F-14 (the inaccurate one):
Thanks for helping.
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By Spinners
View File [Fictional] McDonnell Douglas F-15A 'Italiano'
McDonnell Douglas F-15A_AMI for STRIKE FIGHTERS 2
This is a simple mod of the stock F-15A to give a fictional F-15A in service with the Aeronautica Militare Italiano during the 1980 - 2010 timeline and includes markings for 18° Gruppo, 37° Stormo.
You'll need to have SF2E for the F-15A LOD's (not included) but SF2I owners will have the option of using the F-15A_Baz with minor editing.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-15A_AMI folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-15A_AMI folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 8th, 2024.
Submitter Spinners Submitted 03/28/2010 Category What If Hangar
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By Spinners
McDonnell Douglas F-15A_AMI for STRIKE FIGHTERS 2
This is a simple mod of the stock F-15A to give a fictional F-15A in service with the Aeronautica Militare Italiano during the 1980 - 2010 timeline and includes markings for 18° Gruppo, 37° Stormo.
You'll need to have SF2E for the F-15A LOD's (not included) but SF2I owners will have the option of using the F-15A_Baz with minor editing.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-15A_AMI folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-15A_AMI folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 8th, 2024.
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