Fatman 3 Posted September 28, 2016 09/28/16 Have a two questions to ask, they are as follow: 1. Does anyone have a planning map of Europe that would show Utah, Omaha, Gold, Juno, and Sword Beaches? 2. How do you get the LCM to show up in the water and for them to operate. Thanks Fatman Share this post Link to post Share on other sites
+acesfakia 1,198 Posted September 29, 2016 (edited) YES No 1) = http://combatace.com/files/file/13976-battle-of-britain-terrain-visual-update-preview/ ---------------------------------------------------------------------------------------------------------------------------------------------------------- http://combatace.com/files/file/14002-ww2-europe-terrain-for-sf2-aka-eaw-euro/ http://combatace.com/files/file/14545-sf2-ww2-northern-europenorth-sea-terrain-v2/ ======================================================================================================= No 2) = ...in the Pc find the Terrain that you want to use... C:\Users\TURBO-X\Saved Games\ThirdWire\StrikeFighters2 NA\Terrains......... ...find the ....types....ini file....and be sure that is a a entry of the Object that you want to use......if not you must to put a entry !! ..example : ICELANDNA_TYPES ... ...TargetType207 Name=SmallCargoShip FullName=Small Cargo Ship TargetType=WAREHOUSE ActiveYear=0 TargetValue=150 UseGroundObject=TRUE GroundObjectType=SmallCargoShip DamagePoint=500.0 ArmorValue=200.0 ArmorType=1 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=ShipDestroyedEffect DestroyedModel=SmallCargoShip_dest.LOD SecondaryEffect=LargeOilFire SecondaryChance=100 And if you want to use it as a Target or a static ...you must make a entry ..in the ..Targets.ini file.....in the same Folder.....!! (YOU must know the cordinates off course/position ) Example : ICELANDNA_TARGETS ..... [TargetArea002] Name=Akureyri Position=495731.75,641599.13 ActiveDate=0 Location=1 Alignment=ENEMY Target[001].Type=WAREHOUSE1 Target[001].Offset=-106.44,113.75 Target[001].Heading=155.0 Target[002].Type=WAREHOUSE1 Target[002].Offset=173.50,-22.75 Target[002].Heading=25.0 Target[003].Type=SmallCargoShip <----------------------ENTRY Target[003].Offset=-13.53,125.44 Target[003].Heading=-155.0 Target[004].Type=BUILDING3 Target[004].Offset=-31.88,134.00 Target[004].Heading=-155.0 Target[005].Type=SmallCargoShip <---------------------ENTRY Target[005].Offset=212.47,32.38 Target[005].Heading=-155.0 p.s Be sure thai is in the Ground Object's file .... "C:\Users\TURBO-X\Saved Games\ThirdWire"... the new ship...or LCD/ LCT..you want to use...!!! Otherwise you must to put it..by your self Edited September 29, 2016 by acesfakia Share this post Link to post Share on other sites
Wrench 9,792 Posted September 29, 2016 you can't get them to operate ... they'll only exist as static objects. Also, unless you use a "date specific switch" in the targets and types inis, they'll always exist in they're preset locations which is the reason they were left off the original EAW Euro WW2 map Share this post Link to post Share on other sites