About This File
Gepard's "Battle of Britain" and "Battle of Britain in the 60s and the 70s" terrains visual update.
version 0.9 preview: 24 of April, 2013
NOTE: For modern computers with at least 768 MB (1 GB+ preferable) of video memory.
This is new set of hand-drawn 2048x2048 tiles and associated .TOD objects for Gepard's "Battle of Britain 1.4" (and it's
modernized version) terrain.
You can download these great maps here:
Right now it's sort of preview, with only summer set included (more below) as the size of the tiles makes it very big
Tweaked longer-range fading trees .fx shader included, best to play with ObjectsFade=FALSE and DetailMeshSize=8 or more
(user's system depending, included screenshots taken with DetailMeshSize=10) however I take no responsibility for any damage caused to your system by setting too high values and frying your GPU.
New waternormal.bmp for your kinky Channel-crossing (Cross-chanelling?) pleasures included.
To install follow your instincts. Modified ini files for the "60s and 70s" version of the terrain included.
Also I have included the core ini files made to generate in Terrain Editor the .TOD objects, experiment at your own risk (yet better don't!)
As stated above, just summer set at the moment, more might follow.Given the engine limitations and the way the map was
created, not that accurate from farmer's point of view (english landscape differs from french one IRL) and I generously gave myself
full artistic license to improvise things (read: make them up) as I went with the project.
No buildings in cities, as I refuse to kill the immersion of this terrain modification with stone-age tech box-type TOD objects. Blame
Thirdwire for doing zip about it throught all these years.
"Fair Use" CombatAce license apply. NOT to be included in (or reused for) any kind of payware addon/product without my
authorization. You can tweak/modify and re-upload this set just give me credits as the original author. BoB map created by Gepard.