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Posted

I'm making some interesting changes to the game's default HUD, eventually I will release my modded .ini files in a simple package. 

 

I have a problem regarding text colours:

 

post-70825-0-86138900-1487344492_thumb.jpg

 

As you can see in the image above, text from other pilots is dark blue, yet I'd like to change the colour from dark blue to the light blue you can see in the box at the lower right-end corner of the image. I can't seem to find the related parameter in any of the .ini files, it's like it is hardcoded. Can anyone confirm this?

Posted (edited)

Huh mine is set to white as default... but I would look at the speachsystem.ini not the hud.ini

 

Unfortunately no, it has nothing to do with that .ini.  Logic says such parameter should be in the hud.ini, but I can only find the following that apply to in-flight dialog:

 

NormalColor=1.0,1.0,1.0,1.0  (white for common messages)
WarningColor1=1.0,1.0,0.0,1.0  (yellow for warnings towards your flight)
WarningColor2=1.0,0.0,0.0,1.0  (red for warnings towards your aircraft)
 

 

Like this,, you can also change the target box to something smaller,, I'm looking for the code for the colors of grey or silver,,

 

I know this already, yubba, I made several changes to target boxes.  You can change the color with the following parameter:
 
BoxColor=1.0,1.0,1.0,0.75
 
First three numbers are RGB (Red-Green-Blue) colours, fourth value is transparency. 1.0 is equivalent to 255 in programs like Paint. Choose a colour in some painting software. Let's say that your custom colour has a Red value of 223, you simply divide 223 by 255, and you have the value to put in the BoxColor parameter. I hope this is useful to you.
 
 
 
Back to topic, I think I'll give up, it really seems it is hardcoded, I have looked everywhere. Damned TK always locking things up!
Edited by Menrva
Posted

To get the above go into your flight file create a new text document and name it HUDData,, copy and paste this into it.

 

[Debug]
DisplayDebug=FALSE
 
TextFontName=Arial
TextSize=12
 
[infoDisplay]
BackgroundImage=TextBackground.tga
BottomRightPosition=0.99,0.985
DisplayWidth=0.20
VerticalBorder=0.0015
HorizontalBorder=0.008
EnemyTargetColor=1.0,1.0,1.0,1.0
FriendlyTargetColor=0.0,0.0,1.0,1.0
UnknownTargetColor=1.0,1.0,0.0,1.0
WaypointColor=1.0,1.0,1.0,1.0
TextFile=HUDText.str
NormalColor=1.0,1.0,1.0,1.0
WarningColor1=1.0,1.0,0.0,1.0
WarningColor2=1.0,0.0,0.0,1.0
AGLAltStart=609.6
AGLAltWarning=152.4
 
[Display001]
DisplayType=DIRECTOR
ObjectType=TARGET_ENEMY
ConeSize=15
BoxSize=1
BoxType=TRIANGLE
BoxColor=1.0,1.0,1.0,0.75
ConeModelName=whitecone
 
[Display002]
DisplayType=DIRECTOR
ObjectType=TARGET_FRIENDLY
ConeSize=25
BoxSize=10
BoxType=SQUARE
BoxColor=0.0,0.0,1.0,0.75
ConeModelName=bluecone
 
[Display003]
DisplayType=DIRECTOR
ObjectType=NEXT_WAYPOINT
ConeSize=25
BoxSize=5
BoxType=TRIANGLE
BoxColor=1.0,1.0,1.0,0.75
ConeModelName=
 
 
 
[Display004]
DisplayType=DIRECTOR
ObjectType=RADAR_TARGET
ConeSize=25
BoxSize=10
BoxType=DIAMOND
BoxColor=1.0,1.0,0.0,0.75
ConeModelName=
 
 
I also have this in WOV-1 it was one of my first mods in this series by adding this HUDData into something other than Strike Fighters 1,, if it works in 2 we'll see ,, at least it's a start
  • 2 weeks later...
Posted

Theres Also Parameters In The CommData.ini At The Top

 


TextFontName=Arial
TextSize=20

[infoDisplay]
BackgroundImage=TextBackground.tga
TopLeftPosition=0.01,0.015
DisplayWidth=0.32
DisplayHeight=0.23
VerticalBorder=0.0015
HorizontalBorder=0.008
ActiveColor=1.0,1.0,1.0,1.0
DisabledColor=0.4,0.4,0.4,1.0
DisplayTime=15.0//5.0

 

Don't know if that's what your looking for though just checking?

 

 

Posted

Theres Also Parameters In The CommData.ini At The Top

 

Thanks for the reply, EMCON360.  Unfortunately it's not what I was looking for. The parameters you posted are relative to the comms box, the one we use to communicate orders to flights and to ask the TACC for help.

 

From what I have seen, it's all hardcoded, there is no way to change colour to the flights subtitles. That blue is too dark for my likings. Yellow and red are still visible under various conditions, those are ok.

Posted
I Feel Your Pain I Myself Have Been Eyes On dll For Director RWR And MAWS Windows Under Radar Entries
With Objective For EWO Station In Cockpits Utilizing TEWS Have Had Success Relocating RWR Window
But MAWS May Be Dorment.
[Displayxxx]
DisplayType=RWR>>>>>>>>>>>etc MAWS? Missile Airborne Early Warning System
PosX=0.865
PosY=0.015
Width=0.125
Height=0.16666667
Alpha=0.60
InitTime=2.0
Possibility Of Looking Right In A-6 Cockpit And Seeing Threat Scope Active?
It Seems TK Left Unfinished Cookie Crumbs Throughout The Code
Research Continues
PS Have Built Digital Window With Fake Pilot LOD For Clear Cockpit For Use In UCAVs Is Simple.

post-62958-0-58672900-1488619715_thumb.jpg

  • Like 1
Posted (edited)

I too have found lots of unused parameters inside the dlls, through an Hex editor. From what I've seen most if not all of the unused stuff doesn't work.

 

Keep us informed with any findings, EMCON360.  Maybe there is something working in the code.

Edited by Menrva

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