+gterl 1,212 Posted May 4, 2018 OK, now I'm officially frustrated. Had big ideas in terms of pushing the boundaries on terrain. But apparently the max no. of tiles that can be used in a terrain is 512...duhhh no more high-res mountain-peaks? FE-Gold here and using the wonderfull TFDtool Anyone knows? cheers 1 Share this post Link to post Share on other sites
+Geezer 3,569 Posted May 4, 2018 Bummer. Your stuff looks really good, so its a shame you've run into a development wall. Share this post Link to post Share on other sites
Wrench 9,847 Posted May 4, 2018 I've never even come close to that number; somewhere below 200 is as far as I've ever needed. I don't use the TFD tool though for The Big Jobs, that's for real 'fine tuning'; fiddling of local (1-2 tile sized) height fields. 99.9% of all my work in done in the 3W TE. In that, like other 3W "things" my guess would be 999, but no one has ever gotten (or needed to go) that high. To get tile alignments correct, are you using my "north arrows" trick? (TFD can't do that as it only uses the tiles DIRECTLY in the terrain's folder) EDIT: are we talking total number of tiles on a terrain, or total of differing types? For total numbers, I know SF2 (for example) can be in the 10s of thousands - and believe me! I know!!!) Share this post Link to post Share on other sites
+gterl 1,212 Posted May 4, 2018 total differing types, e.g. entries in the data.ini ... [Texture511] Filename=mountainG_0202.bmp HasWater=0 Color=0.326332,0.385893,0.254337 and then..finished Share this post Link to post Share on other sites
Wrench 9,847 Posted May 4, 2018 I would try it in the TE -- maybe a fault in the TFD tool. It' looks like an incomplete statement, but I'm assuming that mountain tile has no alpha objects (trees) and definately no solid objects (houses) for TOD items Share this post Link to post Share on other sites
+Crusader 2,101 Posted May 4, 2018 Gerwin's TFD tool readme / F1 help menu states that the tool (version 1.01) has a limit of 512 tiles. So you probably maxed out the TFD tools capability. Share this post Link to post Share on other sites
+gterl 1,212 Posted May 5, 2018 Thx Wrench & Crusader - yes mountain top has no alpha and/or TOD objects. Did'nt see the 512 tiles limit in the readme...doohhhh 1 1 Share this post Link to post Share on other sites