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SF2_MobileLongCrane


SF2_MobileLongCrane1    

Freeware from "Yobi.com"
Author is unknown.

This is a modification by my of the original (painting and adding a large base) to this port crane.

The crane is oriented against the rollers for stored operations.

To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI

[TargetTypexxx]  <------- make sure to add your sequence number
Name=MobileLongCrane1
FullName=Mobile Port Crane
ModelName=MobileLongCrane1.LOD
TargetType=MISC
ActiveYear=1941
DamagePoint=100
ArmorValue=0
ArmorType=0
TargetValue=250
UseGroundObject=FALSE
GroundObjectType=
RepairRate=0.150
StartDetectChance=50
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=1000.0
DamagedModel=Damgd_MobileLongCrane1.LOD
DestroyedEffect=DustCloudEffect
DestroyedModel=Destryd_MobileLongCrane.LOD
SecondaryEffect=LargeOilFire
SecondaryChance=100


Kindest regards - Krfrge
October 2018.


 

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    • By krfrge


      View File SF2 MobileLongCrane2
      SF2_MobileLongCrane2            
      Freeware from "Yobi.com"
      Author is unknown.
      This is a modification by my of the original (painting and adding a large base) to this port crane.
      The crane is oriented with the rollers for active operations.
      I have attempted a damage and destroyed model which are included.
      To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
      [TargetTypexxx]  <------- make sure to add your sequence number
      Name=MobileLongCrane2
      FullName=Mobile Port Crane
      ModelName=MobileLongCrane2.LOD
      TargetType=MISC
      ActiveYear=1941
      DamagePoint=100
      ArmorValue=0
      ArmorType=0
      TargetValue=250
      UseGroundObject=FALSE
      GroundObjectType=
      RepairRate=0.150
      StartDetectChance=50
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=1000.0
      DamagedModel=Damgd_MobileLongCrane1.LOD
      DestroyedEffect=DustCloudEffect
      DestroyedModel=Destryd_MobileLongCrane.LOD
      SecondaryEffect=LargeOilFire
      SecondaryChance=100
      Comments are encouraged and welcomed.
      Kindest regards - Krfrge
      October 2018.
      Submitter krfrge Submitted 10/08/2018 Category Ground Object Mods  
    • By krfrge


      View File SF2 LongCrane
      SF2_LongCrane            
      This is freeware from "Yobi.com"
      The author is unknown.
      This is a modification (painting and adding a large base) to this port crane.
      I wish I were this capable at modeling but sadly I am not there yet.
      Good eye-candy for the targeted port of your choice.
      To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
      [TargetTypexxx]  <------- make sure to add your sequence number
      Name=LongCrane
      FullName=Long Crane
      ModelName=LongCrane.LOD
      TargetType=MISC
      ActiveYear=1941
      DamagePoint=100
      ArmorValue=0
      ArmorType=0
      TargetValue=250
      UseGroundObject=FALSE
      GroundObjectType=
      RepairRate=0.150
      StartDetectChance=50
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=1000.0
      DamagedModel=
      DestroyedEffect=DustCloudEffect
      DestroyedModel=
      SecondaryEffect=LargeOilFire
      SecondaryChance=100

      Kindest regards - Krfrge
      October 2018.
      Submitter krfrge Submitted 10/08/2018 Category Ground Object Mods  
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