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Eugene2

Skinpack for Sopwith Snipe

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Skinpack for Sopwith Snipe


Skinpack for excellent Snipe by 101tfs.

There are two skins with different wing colors - PC10 and PC12 and with different fulelage's bottom - canvas color and PC10 color.

I tried to add some "photorealistic" textures for more impressive image of this aircraft.

Also for correct the work of Snipe's sight you can replace :

- for "Snipe_COCKPIT":

[CockpitData]
Directory=cockpit

[GunsightFront]
HasGunsight=TRUE
//GunsightMilSize=50
//GunsightName=SPAD13_ironsight.tga
//FixedSight=TRUE
GunsightMilSize=30
GunsightName=Fokker_ironsight.tga
FixedSight=FALSE

[CockpitSeat001]
ModelName=Camel_Pit-R2.LOD
HideExternalNodeName=cockpit
OpenCockpit=TRUE
ExternalClipDistMin=0.04
//Position=0.00,-0.1883,0.8394
Position=0.00,-0.1883,0.8154
Offset=0.0,-0.5,0.7
//ViewAngles=0.0,3.0,0.0
ViewAngles=0.0,0.5,0.0

- and for "Snipe_DATA":

// Internal Guns ---------------------------------------------------------

[LeftMachineGun]
SystemType=FIXED_GUN
GunTypeName=303CAL_VICKERS_MK1
InputName=FIRE_PRIMARY_GUN
GunFireAnimationID=4
GunGroup=1
MuzzlePosition=-0.155,1.275,0.667
//AimAngles=0.0,-3.0,0.0
AimAngles=0.0,1.0,0.0
MaxAmmo=380
EjectShells=TRUE
EjectPosition=-0.35,0.37,0.5
EjectVelocity=-1.5,-0.25,-0.5

[RightMachineGun]
SystemType=FIXED_GUN
GunTypeName=303CAL_VICKERS_MK1
InputName=FIRE_PRIMARY_GUN
GunFireAnimationID=4
GunGroup=1
MuzzlePosition=0.155,1.275,0.667
//AimAngles=0.0,-3.0,0.0
AimAngles=0.0,1.0,0.0
MaxAmmo=380
EjectShells=TRUE
EjectPosition=0.35,0.37,0.5
EjectVelocity=1.5,-0.25,-0.5

Eugene1


 

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Beautiful skins, now I'm motivated to tweak the FM for the Snipe. Been holding off for a couple of years on it since I had strange purple and neon artifacts present with the old original skin.

Von S :smile:

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/ Internal Guns ---------------------------------------------------------

[LeftMachineGun]
SystemType=FIXED_GUN
GunTypeName=303CAL_VICKERS_MK1
InputName=FIRE_PRIMARY_GUN
GunFireAnimationID=4
GunGroup=1
MuzzlePosition=-0.155,1.275,0.667
//AimAngles=0.0,-3.0,0.0
AimAngles=0.0,1.0,0.0
MaxAmmo=380
EjectShells=TRUE
EjectPosition=-0.35,0.37,0.5
EjectVelocity=-1.5,-0.25,-0.5

[RightMachineGun]
SystemType=FIXED_GUN
GunTypeName=303CAL_VICKERS_MK1
InputName=FIRE_PRIMARY_GUN
GunFireAnimationID=4
GunGroup=2       <--------------------------------------------------------------------------------------------------<<<<
MuzzlePosition=0.155,1.275,0.667
//AimAngles=0.0,-3.0,0.0
AimAngles=0.0,1.0,0.0
MaxAmmo=380
EjectShells=TRUE
EjectPosition=0.35,0.37,0.5
EjectVelocity=1.5,-0.25,-0.5

I think that would be better. You can shoot from the left or right gun of your choice, or from both guns at once (the choice with the Semicolon key). This will add a bit of "realism": originally we have two triggers on the control stick, not just one  ))

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12 hours ago, VonS said:

Beautiful skins, now I'm motivated to tweak the FM for the Snipe. Been holding off for a couple of years on it since I had strange purple and neon artifacts present with the old original skin.

Von S :smile:

 

With all these smoking pilots we're getting these days, maybe some of the players or modders are smoking something stronger!

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2 hours ago, Crawford said:

/ Internal Guns ---------------------------------------------------------

[LeftMachineGun]
SystemType=FIXED_GUN
GunTypeName=303CAL_VICKERS_MK1
InputName=FIRE_PRIMARY_GUN
GunFireAnimationID=4
GunGroup=1
MuzzlePosition=-0.155,1.275,0.667
//AimAngles=0.0,-3.0,0.0
AimAngles=0.0,1.0,0.0
MaxAmmo=380
EjectShells=TRUE
EjectPosition=-0.35,0.37,0.5
EjectVelocity=-1.5,-0.25,-0.5

[RightMachineGun]
SystemType=FIXED_GUN
GunTypeName=303CAL_VICKERS_MK1
InputName=FIRE_PRIMARY_GUN
GunFireAnimationID=4
GunGroup=2       <--------------------------------------------------------------------------------------------------<<<<
MuzzlePosition=0.155,1.275,0.667
//AimAngles=0.0,-3.0,0.0
AimAngles=0.0,1.0,0.0
MaxAmmo=380
EjectShells=TRUE
EjectPosition=0.35,0.37,0.5
EjectVelocity=1.5,-0.25,-0.5

I think that would be better. You can shoot from the left or right gun of your choice, or from both guns at once (the choice with the Semicolon key). This will add a bit of "realism": originally we have two triggers on the control stick, not just one  ))

 

I find it hard enough to hit anything with all guns blazing, I'd be even worse firing one at a time. Still, thanks for the option.

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Also for further realism, I recommend gents the following modifications to the gun entries, if you are running my fm/realism pack:

For the left gun:

GunTypeName=303CAL_VICKERS_MK2boost

MaxAmmo=400

For the right gun:

GunTypeName=303CAL_VICKERS_MK2

MaxAmmo=400

This will give you about 850 rounds/min on the left gun, and about 600/min on the right gun, as typical of some of the later Entente planes (Spad 13 235hp, the Bentley powered Camel, etc.).

Von S :buba:

Edited by VonS
Fixed typos.
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